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Forward Unto Dawn Forums => Fiction Discussion => Topic started by: Slightly Live on June 02, 2012, 02:25:18 AM

Title: E3 Campaign Demo
Post by: Slightly Live on June 02, 2012, 02:25:18 AM
If you ain't visiting Forward Unto Dawn this E3 you're missing out. (http://www.forwarduntodawn.com/e32012/)
(http://static.guim.co.uk/sys-images/Technology/Pix/pictures/2012/6/1/1338565097734/Halo-4-008.jpg)(http://static.guim.co.uk/sys-images/Technology/Pix/pictures/2012/6/1/1338565265417/Halo-4-006.jpg)

No more sleeps!
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 02, 2012, 02:41:53 AM
Now's as good a time to ask: what is the practical point of those divots in the visors?
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 02, 2012, 02:47:18 AM
air holes
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 02, 2012, 02:50:52 AM
air holes

Well I meant the etched design on the face (the one you can see in the Halo 3 HUD), but now that you mention it there are random holes we haven't seen before.
Title: Re: E3 Campaign Demo
Post by: Slightly Live on June 02, 2012, 02:57:57 AM
That's where the nano-machines live.
Title: Re: E3 Campaign Demo
Post by: Daedalius on June 02, 2012, 03:02:03 AM
Will be sitting on the page refreshing all day i imagine.
Title: Re: E3 Campaign Demo
Post by: viking033 on June 02, 2012, 03:04:03 AM
Yes and someone will complain about something else they see in e3.
Title: Re: E3 Campaign Demo
Post by: Slightly Live on June 02, 2012, 03:08:20 AM
Make sure you guys hang out in the chat room during the conference. Should be wild with the campaign kicking off the first 10 minutes.
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 02, 2012, 03:27:01 AM
air holes

Well I meant the etched design on the face (the one you can see in the Halo 3 HUD), but now that you mention it there are random holes we haven't seen before.

That was a joke    :o
Title: Re: E3 Campaign Demo
Post by: Daedalius on June 02, 2012, 03:29:42 AM
If you ain't visiting Forward Unto Dawn this E3 you're missing out. (http://www.forwarduntodawn.com/e32012/)
(https://twitpic.com/show/large/9rs7cm)

Three Sleeps.

Could the giant smoking orb MC is looking at be some sort of Forerunner prison apparatus?

Or maybe new enemies are giant orange orbs ;P
Title: Re: E3 Campaign Demo
Post by: Slightly Live on June 02, 2012, 03:35:10 AM
Considering the Chief "unleashes an ancient evil" you might be on to something, lol.

Don't look like a Cryptum though.
Title: Re: E3 Campaign Demo
Post by: Daedalius on June 02, 2012, 03:45:00 AM
Considering the Chief "unleashes an ancient evil" you might be on to something, lol.

Don't look like a Cryptum though.

Hopefully Chief isn't too clumsy with his releasing of ancient evil, don't want it to be goofy.  Maybe him simply arriving starts a countdown of sorts to thaw whatever is in the prison; since it sees him as a reclaimer.

As for not looking like a Cryptum, do we really know what they look like?  I don't remember any vast descriptions of the Diadact's in the book.
Title: Re: E3 Campaign Demo
Post by: Slightly Live on June 02, 2012, 03:56:13 AM
There's a description. I don't recall it offhand, but it sure wasn't an orb.
Title: Re: E3 Campaign Demo
Post by: Daedalius on June 02, 2012, 04:08:54 AM
Well, perhaps it was an orb; but buried in the ground.

Doesn't the whole cryptum like take off and turn into a ship?

Perhaps its not a cryptum and just more of a forerunner prison; a VERY ELABORATE prison, that is also orange and floating (I'm saying that is also some sick art).
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 02, 2012, 07:37:25 AM
I got the sense the Cryptum was sort of more along the lines of a sarcophagus... The resulting ship seemed to be a separate object on the Cryptum's island.

I agree Daed that it'd be bad for the Chief to do some boneheaded horror movie thing and read from the Necronomicon or something. I do hope it's more a passive activation.
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 02, 2012, 08:26:32 AM
Now's as good a time to ask: what is the practical point of those divots in the visors?

Maybe the visor can retract upwards and downwards in 2 pieces? it cant be for structural integrity because it would be weaker than a solid curved surface.

Safety glass? lol
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 02, 2012, 04:04:47 PM
Now's as good a time to ask: what is the practical point of those divots in the visors?

Maybe the visor can retract upwards and downwards in 2 pieces? it cant be for structural integrity because it would be weaker than a solid curved surface.

Safety glass? lol

http://halo.bungie.org/misc/ubald_renders/index.html?display=file_1944321
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 02, 2012, 04:14:55 PM
Now's as good a time to ask: what is the practical point of those divots in the visors?

Maybe the visor can retract upwards and downwards in 2 pieces? it cant be for structural integrity because it would be weaker than a solid curved surface.

Safety glass? lol

http://halo.bungie.org/misc/ubald_renders/index.html?display=file_1944321

I'm glad they've never done that :)

I think the ODST method of tinting/polarizing the visor was a neat trick that allowed for more flexibility in the storytelling without descending into contrivance (while giving the Spartans the same thing would have been odd, everyone taking off their helmets in Reach struck me as more odd.)
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 03, 2012, 02:45:14 AM
Now's as good a time to ask: what is the practical point of those divots in the visors?

Maybe the visor can retract upwards and downwards in 2 pieces? it cant be for structural integrity because it would be weaker than a solid curved surface.

Safety glass? lol

http://halo.bungie.org/misc/ubald_renders/index.html?display=file_1944321

I'm glad they've never done that :)

I think the ODST method of tinting/polarizing the visor was a neat trick that allowed for more flexibility in the storytelling without descending into contrivance (while giving the Spartans the same thing would have been odd, everyone taking off their helmets in Reach struck me as more odd.)
...thinking abou posing alink to halo:helljumper :P
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 03, 2012, 12:57:18 PM
Now's as good a time to ask: what is the practical point of those divots in the visors?

Maybe the visor can retract upwards and downwards in 2 pieces? it cant be for structural integrity because it would be weaker than a solid curved surface.

Safety glass? lol

http://halo.bungie.org/misc/ubald_renders/index.html?display=file_1944321

I'm glad they've never done that :)

I think the ODST method of tinting/polarizing the visor was a neat trick that allowed for more flexibility in the storytelling without descending into contrivance (while giving the Spartans the same thing would have been odd, everyone taking off their helmets in Reach struck me as more odd.)
...thinking abou posing alink to halo:helljumper :P
Oh no you didn't
Title: Re: E3 Campaign Demo
Post by: Slightly Live on June 04, 2012, 02:58:05 AM
(http://static.guim.co.uk/sys-images/Technology/Pix/pictures/2012/6/1/1338565097734/Halo-4-008.jpg)
(http://static.guim.co.uk/sys-images/Technology/Pix/pictures/2012/6/1/1338565265417/Halo-4-006.jpg)
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 04, 2012, 04:32:05 AM
HOLY BALLS!!! THOSE LOOK SO GOOOOOOOOD!!!
Title: Re: E3 Campaign Demo
Post by: Daedalius on June 04, 2012, 06:18:51 AM
looks sogood.gif

can't wait for the demo tomorrow.
Title: Re: E3 Campaign Demo
Post by: That Gunslinger on June 04, 2012, 12:35:02 PM
THAT.LOOKS.AMAZING. I'm just wasting time right now until E3.

Seriously that is the nicest skybox I have ever seen.
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 04, 2012, 03:27:59 PM
(http://static.guim.co.uk/sys-images/Technology/Pix/pictures/2012/6/1/1338565433150/Halo-4-006.jpg)

Forerunner weapon. Bout time.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 04, 2012, 04:48:59 PM
Did i miss the halo thing? FRICK!
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 04, 2012, 04:50:47 PM
Did i miss the halo thing? FRICK!

Yeah. Master Chief is fighting Bionicles.

Badass Forerunner Bionicles!

Didact has a badass voice.

Forerunner weapons are the COOLEST LOOKING THINGS EVER.

"He" is flying around in a giant sphere, trying to beat Master Chief to the Infinity, which has crashed on Requiem. Most likely Didact, but reminds me so much of the Primordial on his flying disc in Primordium.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 04, 2012, 04:55:10 PM
More Halo 4 might be coming later.

Didact definitely going to be in it, definitely super-strongly hinted he's the enemy flying around in a giant Forerunner spaceball.

Cool transforming Forerunner guns, and wacky Forerunner enemies.
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 04, 2012, 04:57:53 PM
Cliffs notes:

Started with a live action quick intro to the FUD series.  Looks EXTREMELY well done.  Infinity is an exploratory vessel, not necessarily meant for combat.  It ends with the Infinity going haywaire while it is pulled into Requiem, as it emerges through the clouds on the other side, it is now in game footage.  We see it fly over Master Chief, who goes off to help.  The big orange ball seen hovers above chief and scans him before flying off towards the infinity.  Cortana says its probably heading to the infinity.  A handful of smaller flying covenant ships zoom over chief, probably heading the same direction.  Chief heads theough the woods.  Looks amazing.  Reminds me of Metroid Prime.

Voice at the end...can't say it's def the Didact, but it sounds badass enough to be him.

Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 04, 2012, 05:01:47 PM
Yeah its the didact. The symbol is the same.... UGH.... I dont want to fight the didact!!!!!!
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 04, 2012, 05:04:26 PM
Cliffs notes:

Started with a live action quick intro to the FUD series.  Looks EXTREMELY well done.  Infinity is an exploratory vessel, not necessarily meant for combat.  It ends with the Infinity going haywaire while it is pulled into Requiem, as it emerges through the clouds on the other side, it is now in game footage.  We see it fly over Master Chief, who goes off to help.  The big orange ball seen hovers above chief and scans him before flying off towards the infinity.  Cortana says its probably heading to the infinity.  A handful of smaller flying covenant ships zoom over chief, probably heading the same direction.  Chief heads theough the woods.  Looks amazing.  Reminds me of Metroid Prime.

Voice at the end...can't say it's def the Didact, but it sounds badass enough to be him.

It showed his symbol while the voice played. No doubt it was him.
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 04, 2012, 05:05:26 PM
Hmm.  I don't recall what exactly the voice said.  But I remain optimistic: Just because that was the Didact doesn't mean that he's the enemy....

But we shall see.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 04, 2012, 05:06:05 PM
Or just because he's the enemy at the start of the game doesn't mean he is at the end...


But man, they gotta' stop crashing their ships. At least the PoA had a long career before it took a nosedive.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 04, 2012, 05:07:34 PM
wazooty, you know you can go back and watch the earlier stream..

Dave... I hope youre right.

Yeah, i have to say; the infiniti definately took a aescthetic hint from the autum. I had trouble telling them apart for a second
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 04, 2012, 05:15:59 PM
If you're watching the conference instead of rewatching the Halo 4 demo, you're doing it wrong:

http://www.youtube.com/watch?feature=player_embedded&v=QcSBOrG5RW8

5'55"-- ODSTs? Spartans with different armor?
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 04, 2012, 05:18:16 PM
im doing both actually right now. They just gave us a little more halo 4 MP stuff. GO CHECK DAVE

prolly S-IV's
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 04, 2012, 05:19:02 PM
Just for the sake of having all the images here:

(http://halo.bungie.org/images/news/H4mystery.jpg)
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 04, 2012, 05:20:10 PM
Yeah, i like having a repository for img here post... Can someone find a pic of the didact's new symbol
Also right after cortana rampants and says "YOU SHALL NOT PASS" or whatever.... Is the chief like dying?
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 04, 2012, 05:25:05 PM
It's the same symbol:
(http://i.imgur.com/J1XDf.png)
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 04, 2012, 05:30:49 PM
(http://www.halopedian.com/images/1/10/Didact.png)

Yeah youre right... Basically an exact copy... Its just a little inverted...
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 04, 2012, 05:39:10 PM
Believe she said "You will not leave this planet".  Looked like she was on the Infinity but...can't tell.

Guess they wouldn't have "an ancient evil awakens" superimposed right on top of didacts symbol unless they were related eh?  Not sure why Didact would be an enemy...yet....

Does the master builder have a symbol?  The known didact symbol and the one in the trailer are different enough that they could theoretically be different.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 04, 2012, 05:42:29 PM
I know what she said... Wattoozy... Go re watch it on that youtube link
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 04, 2012, 05:43:30 PM
No symbol for Master Builder. All the symbols came from the H3 terminals.
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 04, 2012, 05:44:16 PM
I know what she said... Wattoozy... Go re watch it on that youtube link

"I will not allow you to leave this planet" is exactly what she says.

Title: Re: E3 Campaign Demo
Post by: Postmortem on June 04, 2012, 06:03:52 PM
So... Forerunners have flaming skulls. Haunted skull in Reach? Coincidence?
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 04, 2012, 06:10:19 PM
Dunno. I was wondering why they had skulls too...

Big images.

http://press.xbox360.com/products/p51/halo-4?grp=Blockbuster+Games&event=5
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 04, 2012, 06:12:24 PM
I'm pretty sure everything we've seen so far are just forerunner AI's, not actual forerunners.
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 04, 2012, 06:16:35 PM
Dunno. I was wondering why they had skulls too...

Big images.

http://press.xbox360.com/products/p51/halo-4?grp=Blockbuster+Games&event=5

If you go to the artwork tab, it specifically says that the big orange ball is a cryptum.

/random observation
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 04, 2012, 06:36:43 PM
Spike TV said they were Prometheans. Definitely not AIs.
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 04, 2012, 06:42:36 PM
Their official name on the main Halo page are "Promethean Crawler" "Promethean Watcher" and "Promethean Knight"  That to me says they're constructs created to serve the prometheans, and not the prometheans themselves.  And Cortana herself said they were "defense AI's" and they "weren't organic".
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 04, 2012, 06:43:12 PM
they are wrong. Cortana says "whatever it is its definately not organic!" therefore it is not a forerunner... which are organic...
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 04, 2012, 06:49:40 PM
I'm assuming they're the equivalent of Promethean drone weapons...
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 04, 2012, 06:54:24 PM
"drone weapons"?
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 04, 2012, 07:01:37 PM
what is the B-roll?
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 04, 2012, 07:05:38 PM
http://www.youtube.com/watch?v=764n0Mq2hpg&feature=my_liked_videos&list=LL85gFj2GgExCh1K4Ovkutmg

http://www.youtube.com/watch?v=hbZ3FlcNGpU&feature=youtu.be

Guns sounds soooo nice.

I'm expecting 343 will put out a high quality direct feed of the entire thing soon enough...


I too am curious about "drone weapons".


But mostly...why the heck does Didact hate us?
Title: Re: E3 Campaign Demo
Post by: That Gunslinger on June 04, 2012, 07:12:32 PM
Man that was awesome. Yep, they definitely are not Prometheans themselves. However we will probably fight actual Prometheans later in the Campaign I think. The Didact sounded very weary, and very organic. If he is still locked in that Cryptum then I doubt he's an AI. It think he's the real deal.

I think he will start as an enemy for at least this game, and then help us fight a greater threat that will be revealed later in the trilogy. I don't understand why he dislikes Humanity so much, though the third Forerunner book is yet to be released so I guess those events will be referenced in game, and then fully explained in the novel.

I personally think that Chakas/Spark trapped him in there, and that is why Spark wants to find the Didact at the end of Primordium, as he knows Humanity are back and can release him. And that isn't good news for Humanity. Of course that leads to the question of why Spark trapped him. Maybe the Didact wanted to do something to Humanity, and Spark didn't agree with him. So I think we will see Spark at some point in the trilogy.

Rampant speculation over. For now. ;)
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 04, 2012, 07:15:38 PM
http://halo.xbox.com/en-us/Universe/detail/e3-2012-halo-4-screenshots/5b05155a-a296-4989-8b52-889ebf57f5f9#imageNumber=1

So who the heck are these guys?

Tar, what I meant by "drone weapons" is that they aren't the Prometheans themselves, but automated remote fighters--like Predator drones and the growing class of remote weaponry we use now. I expect if we do run across any Prometheans, they'll be few and far between--I can't imagine many survived the Flood wars.

It's interesting that all the Covenant tech seems to have gone from purple to a much darker indigo. Not a bad look, but certainly different. Like a reverse Barney (please someone understand that reference...)
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 04, 2012, 07:19:26 PM
WOAH! that second video is a gold mine!!!

Anybody else notice

I dont think anyone thinks that the didact is an AI... Idk about spark being in the campaign. but thats just me...
 I highly doubt that spark would be able to trick the didact/force the didact into a cryptum...
I got what your saying though dave. But to be honest... They are probably automated... Like every single other piece of forerunner tech weve seen

Ive got to say I think that they are S-IV's... Just with dif armor... Because they will be the SIV's from campaign.... Or something...

Also, anybody notice that the knights have an extra set of arms: 1:33 (http://www.youtube.com/watch?v=hbZ3FlcNGpU&feature=youtu.be)

Also SPops story takes place after Halo 4
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 04, 2012, 07:29:34 PM
Quote from: that press release
a deadly new class of technologically advanced foes —the Prometheans —that will challenge you to employ innovative new combat tactics.2
What? Prometheans are robots?

SPops takes place after Campaign.

Well, if the Prometheans are the ones who made and deployed the robots then you'd still call the prometheans the enemy, not the robots specifically.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 04, 2012, 07:30:51 PM
AH, yeah, read it wrong
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 04, 2012, 07:32:35 PM
Anyone want to offer me explanations as to why the Knights have apparently human skulls? :|
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 04, 2012, 07:36:41 PM
Forerunner and human have very similar biology... Also since it looks like a holoprogection it could be designed to scare the enemy (thus takeing the shape of whoever's skull it is pummeling)
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 04, 2012, 07:38:57 PM
Yeah, but I don't get the impression the Forerunners were big on mental warfare like that...

I know Forerunners have to be somewhat similar to us, but down to having the same skull ? That strikes me as "rubber forehead alien" Star Trek laziness there... :\
Title: Re: E3 Campaign Demo
Post by: Daedalius on June 04, 2012, 07:41:37 PM
Anyone want to offer me explanations as to why the Knights have apparently human skulls? :|

They don't look totally human, not to mention Forerunners and Humans weren't terribly dissimilar. 
Title: Re: E3 Campaign Demo
Post by: That Gunslinger on June 04, 2012, 07:42:14 PM
I highly doubt that spark would be able to trick the didact/force the didact into a cryptum...

He convinced Chief to activate the ring in the first game. He's a lying, scheming metal ball, or at least that 343 was. Maybe this one is nicer, but he's presumably still got the same memories of whatever happens in the third book.

The only other person that I could think of would have been the master builder. Seems pretty obvious why he would want to trap the Didact. Or the Didact may realise that he can't stop the rings from firing and needs to preserve himself to do whatever he's so angry about in the future.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 04, 2012, 07:48:48 PM
DAVE:
---Well... Maybe a crazy forerunner is big on mental warfare like that...
---Or maybe they were modeled after humans, because we were such formidable warriors.
---And maybe it is a forerunner skull... If we have extremely similar genetics. Whats to say that one of the different castes doesnt have a very similar skull?
---Maybe its the same reason that Watcher's have the reclaimer symbol on their chest.
>>>Or maybe all of the above


GUNS:
    On one hand: Youre talking about tricking the chief, the chief doesnt know spark's personality, and spark is tricking the chief to activate something he knows nothing about...
    On the other hand you have tricking the didact: probably the greatest military stratagist ever, who knows spark's personality, and the nature of all of the technology that he is using..
    He wouldnt get tricked.

   Also... It didnt quite seem like the cryptum was trapping anything... i mean... It looked more like it was transporting something...
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 04, 2012, 07:55:39 PM
The skull wasn't fully human. Just really similar.
Title: Re: E3 Campaign Demo
Post by: That Gunslinger on June 04, 2012, 07:59:28 PM
    On the other hand you have tricking the didact: probably the greatest military stratagist ever, who knows spark's personality, and the nature of all of the technology that he is using.. He wouldnt get tricked.
   Also... It didnt quite seem like the cryptum was trapping anything... i mean... It looked more like it was transporting something...

He's very passionate though, and he cares about his people and most of all the Librarian. That leads to mistakes. He isn't as cold as he would like to appear. I don't know the context of the situation of course, but who's to say he had a choice. Absolutely anything could happen.
He's still got a tiny bit of Bornstellar in there somewhere too. It would be an interesting plot point if that surfaced sometime during the Campaign.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 04, 2012, 08:02:12 PM
The skull wasn't fully human. Just really similar.

Fair enough.
(http://i.imgur.com/ARwwD.png)

But I'd have liked something a *little* more distinctive.
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 04, 2012, 08:15:52 PM
The only problem I have with it is that it doesn't make much sense yet. As soon as we get a legitimate reason why there will be seemingly supernatural glowing flame skulls, then I'll be set.
Looks really cool, just doesn't make much sense.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 04, 2012, 08:22:01 PM
Well the other problem for me was it reminded me of this.

http://www.youtube.com/watch?v=rDVr7ZF2oQE&t=1m20s
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 04, 2012, 08:28:22 PM
The prometheans were the most elite warriors of the forerunners, they'd probably be all about trying to scare the piss out of their enemies.

Though I ultimately agree that it seems uh...out of place.

Title: Re: E3 Campaign Demo
Post by: Postmortem on June 04, 2012, 08:40:57 PM
Well the other problem for me was it reminded me of this.

http://www.youtube.com/watch?v=rDVr7ZF2oQE&t=1m20s

Haha, totally. :P
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 04, 2012, 09:00:36 PM
Caught this on my 100th viewing...

(http://s18.postimage.org/bytop4ca1/didact.png)
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 04, 2012, 09:12:16 PM
Caught this on my 100th viewing...

(http://s18.postimage.org/bytop4ca1/didact.png)

So I guess the Didact is the one causing the field-wrecking "get in my belly" Requiem ship-suck phenom.
Title: Re: E3 Campaign Demo
Post by: viking033 on June 04, 2012, 10:16:23 PM
The demo was was asome, but what the hell are those things. Promethans but what are they? Dead alive an a.I stored memory.I'm so confused.
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 04, 2012, 10:28:19 PM
Man that was awesome. Yep, they definitely are not Prometheans themselves. However we will probably fight actual Prometheans later in the Campaign I think. The Didact sounded very weary, and very organic. If he is still locked in that Cryptum then I doubt he's an AI. It think he's the real deal.

I think he will start as an enemy for at least this game, and then help us fight a greater threat that will be revealed later in the trilogy. I don't understand why he dislikes Humanity so much, though the third Forerunner book is yet to be released so I guess those events will be referenced in game, and then fully explained in the novel.

I personally think that Chakas/Spark trapped him in there, and that is why Spark wants to find the Didact at the end of Primordium, as he knows Humanity are back and can release him. And that isn't good news for Humanity. Of course that leads to the question of why Spark trapped him. Maybe the Didact wanted to do something to Humanity, and Spark didn't agree with him. So I think we will see Spark at some point in the trilogy.

Rampant speculation over. For now. ;)

I think you meant the Librarian...

But that could makes sense. "Without the Librarian around to quell his rage, these reclaimers might actually prefer the flood" So maybe the Spark at the end of Primordium wants to find the Librarian to stop the Didact's plan. I think it makes sense, cause it would have ties to how Mendicant Bias wanted to help chief in H3 to atone for what he did to the forerunners, and now Spark is trying to make up for what he did througout the original trilogy. I would really like to see Spark try and go from evil to good, I think that would be an interesting plot twist.

I hope this is what happens, cause I'm with Tar; I don't want to fight the Didact, at least not the entire trilogy. Maybe when we get the Librarian to the Didact to calm his ass down, he sees the errors of his ways and decides to stop what he has set in motion. But it is too late to just tell these Crysis looking things to stop, so now he fights along side the Chief to stop them and whatever else he unleashed.

Title: Re: E3 Campaign Demo
Post by: That Gunslinger on June 04, 2012, 11:29:07 PM
I think you meant the Librarian...

Yeah haha. I think I had just had my mind blown when I was reading that book that I didn't take everything in.
Title: Re: E3 Campaign Demo
Post by: That Gunslinger on June 05, 2012, 02:24:18 AM
After watching the gameplay 10 more times I've come to a few conclusions.

- Chief and Cortana have already encountered the Didact and know that he is in the Cryptum. Cortana says "Well, we know where he's going.", so it sounds like they've had a chat already and know of his interest in Humanity. Frankie said that this took place about a third into the Campaign too, so it seems likely that they would have spoken with him already at this point.

- I think the Didact is on life-support, and that the Cryptum is keeping him alive. It's a miracle that he is even alive anyway, so I think it will be like Mr House in Fallout: New Vegas, as in he will oversee a force of minions that will do what he physically cannot. That said, Forerunner technology is capable of miracles, so maybe not.

- OR it is like the Cryptum that Bornstellar opened and he is simply gathering his strength over time until he can come out fully revived. That would be a great cinematic moment I think, but I still think the former is most likely. Though if he is going to hang around for more than one game, I'd expect him to physically fight at some point rather than just be a floating orb for the trilogy.

Does anyone get the feeling that the only thing the Didact wants is to get of Requiem too? He seemed to want something on the Infinity, maybe even the ship itself. Especially considering that the Librarian is probably still out there. There seems to be a more violent motive though, otherwise he would just ask the UNSC for a lift rather than murdering them all.

I imagine after 100,000 years he would be sick of the place. That would send anyone crazy. ;)
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 05, 2012, 02:33:41 AM
All quite plausible theories. Cut that out :D
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 05, 2012, 02:36:58 AM
Does anyone get the feeling that the only thing the Didact wants is to get of Requiem too? He seemed to want something on the Infinity, maybe even the ship itself. Especially considering that the Librarian is probably still out there. There seems to be a more violent motive though, otherwise he would just ask the UNSC for a lift rather than murdering them all.

I imagine after 100,000 years he would be sick of the place. That would send anyone crazy. ;)

I was thinking the same thing. The live action part explains that the UNSC Infinity WAS a warship, but it was decommissioned, so why does he have some much interest in it? I was thinking that it may be his sinister motives that we are not yet fully aware of and that he wants humanity's star charts to find certain worlds. Possibly Earth to exact his revenge, or maybe to find his wife? (Does anyone else think the Librarian may be on earth? I mean, wasn't that where she was when she supposedly "died" in the H3 terminals?)
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 05, 2012, 02:51:57 AM
Aye. Her last "letter" was her saying goodbye on Earth in the shadow of the Ark. She definitely didn't seem to have any plans of self-preservation herself--that fact and the "so little of her was left to us" comment by Spark makes me think we might not be getting the real McCoy when it comes to the Librarian--more of her failsafes, not quite what the Didact might be expecting or hoping.

I really hope 343i does a good job tying things back to the Halo 3 Terminals, or at least doing this story so well I don't care that they've bollocks up the H3 Terminals completely.
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 05, 2012, 03:03:39 AM
Aye. Her last "letter" was her saying goodbye on Earth in the shadow of the Ark. She definitely didn't seem to have any plans of self-preservation herself--that fact and the "so little of her was left to us"

Little is more than nothing.



Title: Re: E3 Campaign Demo
Post by: Postmortem on June 05, 2012, 04:02:20 AM
Aye. Her last "letter" was her saying goodbye on Earth in the shadow of the Ark. She definitely didn't seem to have any plans of self-preservation herself--that fact and the "so little of her was left to us"

Little is more than nothing.

I'm just really looking forward to discovering (and speculating ;)) more about what this quote actually means.
Title: Re: E3 Campaign Demo
Post by: Daedalius on June 05, 2012, 04:18:35 AM
So it IS a cryptum.

I wonder if Didact will end up coming out of it in a cinematic at the end of H4 or something; setting the stage for 5 with a big cliffhanger.
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 05, 2012, 04:53:52 AM
Things I'm noticing during another rewatch before bed.

S-IV in Spartan Ops seen using a thruster on his back to "skid" forward quickly. Doesn't seem to show him leaving the ground, and lots of sparks get thrown off when he does this.

Elite said "wort, wort, wort". Happiness.

Chief talks during gameplay now, much like the Buck's squad in ODST.

New music during all of the demo, of course.

Crawlers seem to explode, taking down shields if you're too close.

Forerunner weapons are now officially my favorite design in this game. I'm seriously loving how they look and sound.

Enemies could be spawned from design seeds, similar to the ship in Cryptum.

Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 05, 2012, 07:49:05 AM
WORT WORT WORT

Environments look great, enemies look... recycled.

Srsly, the crawly things look and act like bullsquids from half life, and the bipedal enemies look like they are straight out of the Metroid Prime series.
Title: Re: E3 Campaign Demo
Post by: That Gunslinger on June 05, 2012, 12:54:32 PM
the crawly things look and act like bullsquids from half life

They actually have a name? I think you mean Cthulhu dogs! Well that's what I called them anyway. ;) And yeah they do look a lot like something from the Prime universe, but that isn't a bad thing. I think it's appropriate that the enemies look as they do. I noticed that the Crawlers have ant-like heads with big jaws like Soldier ants do, so at least they aren't just robo-dogs.
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 05, 2012, 01:36:19 PM
It also looked a little too scripted/quicktimey... and glowing orange doesn't seem very forerunnery to me..
Title: Re: E3 Campaign Demo
Post by: Daedalius on June 05, 2012, 01:53:28 PM
It also looked a little too scripted/quicktimey... and glowing orange doesn't seem very forerunnery to me..

Keep in mind they wanted to show us very specific things in the demo, those things likely won't be scripted in the 'real' game.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 05, 2012, 02:06:17 PM
It also looked a little too scripted/quicktimey... and glowing orange doesn't seem very forerunnery to me..

Keep in mind they wanted to show us very specific things in the demo, those things likely won't be scripted in the 'real' game.

Not to mention that if we've met the Didact and this is 1/3rd of the way into the game, I bet we meet a lot of those enemies prior.
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 05, 2012, 02:42:41 PM
Anyone else get a Star Trek vibe from all the 'peaceful exploration' yada yada? Seems a little at odds with what is actually going on in the universe..
Title: Re: E3 Campaign Demo
Post by: Daedalius on June 05, 2012, 02:46:05 PM
Anyone else get a Star Trek vibe from all the 'peaceful exploration' yada yada? Seems a little at odds with what is actually going on in the universe..

Politicians in the Halo universe always tell the truth and aren't manipulated by ONI, ever ;)
Title: Re: E3 Campaign Demo
Post by: That Gunslinger on June 05, 2012, 02:56:44 PM
Politicians in the Halo universe always tell the truth and aren't manipulated by ONI, ever ;)

Yeah that was bullshit if I have ever heard it. So why do they want to find these 'new worlds'? Oh yeah, for technology, to make weapons, to make war. Though the idiots on on board seemed to believe they were doing it for peaceful purposes.

Makes me wonder though, what has the Infinity been fighting in the last few years. I'd assume we'll find out in Glasslands 2: Glass Harde- uh I mean Thursday War.
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 05, 2012, 03:01:14 PM
Anyone else get a Star Trek vibe from all the 'peaceful exploration' yada yada? Seems a little at odds with what is actually going on in the universe..

Yeah, Frankie on the GAF said that it's basically a cover story.  The person he replied to also mentioned that "didn't Chakas take over the ship?", and Frankie didn't deny it so, maybe it's true. 

Why would a ship meant for peace house hundreds if not thousands (random guess) of humanities greatest soldiers?

I wouldn't be surprised if Prangosky knows about Chakas at this point. 



Anyways, I have a theory.  It doesn't make sense that prometheans would build constructs to fight for them.  If anyone, the builders would build them.  Faber doesn't have the support of the warrior servants, so he builds an army of faux-prometheans to fight for him.  If he IS working for the precursors, and the precursors are all about creating species, maybe they had him create an army to fight for them.  Maybe the Didact isn't actually in cahoots with all the constructs, but he and the other REAL prometheans were forced into their cryptums/hiding, and he's actually flying arouund trying to guide chief/humanity to try and free him so he can explain whats going on and they can mount a proper resistance.
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 05, 2012, 03:45:34 PM
It also looked a little too scripted/quicktimey... and glowing orange doesn't seem very forerunnery to me..

I feel like that must be part of the point. Shows that they are different than any Forerunner tech we've encountered before.
Title: Re: E3 Campaign Demo
Post by: elrolio on June 05, 2012, 03:47:06 PM
Anyways, I have a theory.  It doesn't make sense that prometheans would build constructs to fight for them.  If anyone, the builders would build them.  Faber doesn't have the support of the warrior servants, so he builds an army of faux-prometheans to fight for him.  If he IS working for the precursors, and the precursors are all about creating species, maybe they had him create an army to fight for them.  Maybe the Didact isn't actually in cahoots with all the constructs, but he and the other REAL prometheans were forced into their cryptums/hiding, and he's actually flying arouund trying to guide chief/humanity to try and free him so he can explain whats going on and they can mount a proper resistance.

I really like this theory. Mostly cuz I hope thats the general arc of the trilogy. I: discovery of the forerunner, and mission to free/contact/establish allegiances(default is hostility I'm sure with all these "factions" on requiem). II: go on the epic journey and face failure. III: forge alliances and complete massively important task, possibly due to huge sacrifice.

Anyway, one thing that was important for me to see in the live action trailer is the comparative size of Infinity. Its the first UNSC ship to match up size wise to the covie super cruiser!
 
(http://dl.dropbox.com/u/14918939/Infinity%2BFrigate_1.png)

(http://dl.dropbox.com/u/14918939/Infinity%2BFrigate_2.png)
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 05, 2012, 04:12:08 PM
Anyways, I have a theory.  It doesn't make sense that prometheans would build constructs to fight for them.  If anyone, the builders would build them.  Faber doesn't have the support of the warrior servants, so he builds an army of faux-prometheans to fight for him.  If he IS working for the precursors, and the precursors are all about creating species, maybe they had him create an army to fight for them.  Maybe the Didact isn't actually in cahoots with all the constructs, but he and the other REAL prometheans were forced into their cryptums/hiding, and he's actually flying arouund trying to guide chief/humanity to try and free him so he can explain whats going on and they can mount a proper resistance.

I really like this theory. Mostly cuz I hope thats the general arc of the trilogy. I: discovery of the forerunner, and mission to free/contact/establish allegiances(default is hostility I'm sure with all these "factions" on requiem). II: go on the epic journey and face failure. III: forge alliances and complete massively important task, possibly due to huge sacrifice.

Anyway, one thing that was important for me to see in the live action trailer is the comparative size of Infinity. Its the first UNSC ship to match up size wise to the covie super cruiser!
 
(http://dl.dropbox.com/u/14918939/Infinity%2BFrigate_1.png)

(http://dl.dropbox.com/u/14918939/Infinity%2BFrigate_2.png)

Welcome!

Yeah, the Infinity is one big sucker--which makes me wonder how it's not going to be trashed by its close encounter with the ground.

The theory makes some sense to me... but then why would they call them "Promethean Xs"?

The campaign's still wide-open though, which I hope they keep up until the release. I like being educated about all the possibilities, but being left to discover which ones are right on my own play-through.
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 05, 2012, 04:32:26 PM
Anyways, I have a theory.  It doesn't make sense that prometheans would build constructs to fight for them.  If anyone, the builders would build them.  Faber doesn't have the support of the warrior servants, so he builds an army of faux-prometheans to fight for him.  If he IS working for the precursors, and the precursors are all about creating species, maybe they had him create an army to fight for them.  Maybe the Didact isn't actually in cahoots with all the constructs, but he and the other REAL prometheans were forced into their cryptums/hiding, and he's actually flying arouund trying to guide chief/humanity to try and free him so he can explain whats going on and they can mount a proper resistance.

I really like this theory. Mostly cuz I hope thats the general arc of the trilogy. I: discovery of the forerunner, and mission to free/contact/establish allegiances(default is hostility I'm sure with all these "factions" on requiem). II: go on the epic journey and face failure. III: forge alliances and complete massively important task, possibly due to huge sacrifice.

Anyway, one thing that was important for me to see in the live action trailer is the comparative size of Infinity. Its the first UNSC ship to match up size wise to the covie super cruiser!
 
(http://dl.dropbox.com/u/14918939/Infinity%2BFrigate_1.png)

(http://dl.dropbox.com/u/14918939/Infinity%2BFrigate_2.png)

Welcome!

Yeah, the Infinity is one big sucker--which makes me wonder how it's not going to be trashed by its close encounter with the ground.

The theory makes some sense to me... but then why would they call them "Promethean Xs"?

The campaign's still wide-open though, which I hope they keep up until the release. I like being educated about all the possibilities, but being left to discover which ones are right on my own play-through.

*handwave* Forerunner tech! HERPADERP. Advanced hardlight airbags.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 05, 2012, 05:04:33 PM
 
DAVE:  (on the skull issue)   
    At various points in Primordium, Chakas goes out of the way to mention how amazingly beautiful the Librarian was. Like even more beautiful than his mother was and stuff.

     I dont know about you, but I am definately not going to comment about how amazingly beautiful an alien is unless that alien has an extremely similar facial structure to humans, and it is actually beautiful... you know what i mean?
    Its just kinda weird for chakas to be so taken by her beauty if she didnt look very similar to humans.
 
                So with that in mind, for lifeworkers at least, it would make much less sense for their skull to be shaped differently (like you desire.)





ON THE TOPIC AT HAND:
    Its a good theory i guess. I like the storyline that it introduces and the plot and gameplay that it would bring. And it does explain why they are called Promethean X's which is nice.

A few problems with the theory though:

        ---At one point in the flood war I believe the didact ordered all personell into cryo--because they couldnt fight the flood without adding to the flood hordes-- So, they would have had to build mechanized soldiers. (also we have tons of examples of mechanized warriors already... War-sphinxes{sometimes}, loads of different sentinals, monitor/contender AI dealeos)

        ---The Builders dont build the forerunner robots/technology stuff. The builders are responsible for building the forerunner megastructures. The responsability of building/inventing various mechanical technology would fall to the lowest rate of forerunner the Engineers. (http://www.halopedian.com/Engineer_(rate)) So the master builder probably wouldnt be able to just build a mechanized army without the help of an forerunner-engineer. (although cryptum makes it seem like enginneers are a forerunner mutation, Im not sure if they are supposed to be forerunner, or they are supposed to be Engineers... There is evidence both ways... Idk...)




Also; hello elrolio :)  I totally saw the same thing with the ships and it is ridiculous. I was in total aw about it when i first noticed
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 05, 2012, 05:50:17 PM
I was under the impression that engineers were basically builder tool belts.
Title: Re: E3 Campaign Demo
Post by: elrolio on June 05, 2012, 06:15:46 PM
Also; hello elrolio :)  I totally saw the same thing with the ships and it is ridiculous. I was in total aw about it when i first noticed

I'm saying right? I mean Traviss introduced it, and we've seen the pics, but I guess I always assumed it was around the size of pillar of autumn you know? It made the frigate look like a drop ship next to it. holy smokes!
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 05, 2012, 06:26:57 PM

DAVE:  (on the skull issue)   
    At various points in Primordium, Chakas goes out of the way to mention how amazingly beautiful the Librarian was. Like even more beautiful than his mother was and stuff.

     I dont know about you, but I am definately not going to comment about how amazingly beautiful an alien is unless that alien has an extremely similar facial structure to humans, and it is actually beautiful... you know what i mean?
    Its just kinda weird for chakas to be so taken by her beauty if she didnt look very similar to humans.
 
                So with that in mind, for lifeworkers at least, it would make much less sense for their skull to be shaped differently (like you desire.)





ON THE TOPIC AT HAND:
    Its a good theory i guess. I like the storyline that it introduces and the plot and gameplay that it would bring. And it does explain why they are called Promethean X's which is nice.

A few problems with the theory though:

        ---At one point in the flood war I believe the didact ordered all personell into cryo--because they couldnt fight the flood without adding to the flood hordes-- So, they would have had to build mechanized soldiers. (also we have tons of examples of mechanized warriors already... War-sphinxes{sometimes}, loads of different sentinals, monitor/contender AI dealeos)

        ---The Builders dont build the forerunner robots/technology stuff. The builders are responsible for building the forerunner megastructures. The responsability of building/inventing various mechanical technology would fall to the lowest rate of forerunner the Engineers. (http://www.halopedian.com/Engineer_(rate)) So the master builder probably wouldnt be able to just build a mechanized army without the help of an forerunner-engineer. (although cryptum makes it seem like enginneers are a forerunner mutation, Im not sure if they are supposed to be forerunner, or they are supposed to be Engineers... There is evidence both ways... Idk...)




Also; hello elrolio :)  I totally saw the same thing with the ships and it is ridiculous. I was in total aw about it when i first noticed

The Forerunners biology was somewhat... flexible. As someone who worked with, and had compassion for humanity, the Librarian may well have adopted some human features in order to work better with humans, and perhaps as a form of (technologically advanced) expression akin to getting a tattoo.

And Chakas opinion may have been influenced by the Forerunner's manipulations of humanity. She might have been a hideous warty blob, but when the Forerunners 'downsized' humanity, they were programmed to behave in certain ways. Perhaps Chakas instinctively perceived the Librarian as beautiful when by regular human standards she was not.
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 05, 2012, 06:30:43 PM
I was under the impression that engineers were basically builder tool belts.

Forerunner engineers and Engineers (Huragok) are two different things. Forerunner engineers are just Forerunners that make the everyday Forerunner technology, architecture, computers, example. Huragok are pretty much a self-maintaining auto-repair system for Forerunner technology.
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 05, 2012, 10:57:53 PM
(http://i.imgur.com/6u7xR.png)

Oooh lala.  Looks like requiem...or something...get's Halo'd.  Strong vibes of Cryptum. 
Title: Re: E3 Campaign Demo
Post by: Slightly Live on June 05, 2012, 11:01:24 PM
So the Promethean Knights have ranks... one of which we seen, the one that dashes about in the demo, is called a Lancer.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 05, 2012, 11:52:41 PM
Whered you get that info slightly?

(also, just Fyi Slightly, on the E3 hub, the link that is supposed to link to "Halo 4  Infinity Multiplayer" actually links to "war games gameplay" which is already linked... But there is a video on the waypoint youtube called Halo 4 infinity multiplayer... But you need to fix the links)
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 06, 2012, 12:07:41 AM
Might be G4.

Supposedly there's stuff on IGN

http://www.ign.com/events/e3/2012/live-video

but nothing's come up as of yet.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 06, 2012, 12:28:55 AM
more Stuff on IGN is supposed to be like in 10 minutes...
Title: Re: E3 Campaign Demo
Post by: Slightly Live on June 06, 2012, 12:45:44 AM
Whered you get that info slightly?

(also, just Fyi Slightly, on the E3 hub, the link that is supposed to link to "Halo 4  Infinity Multiplayer" actually links to "war games gameplay" which is already linked... But there is a video on the waypoint youtube called Halo 4 infinity multiplayer... But you need to fix the links)

Fixed, thanks.

Josh Homes mentioned it on the Gamespot demo and again on the IGN demo.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 06, 2012, 12:46:42 AM
....Game..Spot... Demo? I Havent seen this....
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 06, 2012, 12:47:09 AM
Well, disappointing, but tidbits on timeframe of Halo 4 multi (6 months after Halo 4 campaign) and different types of Knights.

Tar: It was the same as IGN but with better questions.

EDIT http://www.youtube.com/watch?v=00_EyaZpbsU&list=UUbu2SsF-Or3Rsn3NxqODImw&index=1&feature=plcp
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 06, 2012, 12:48:20 AM
Thanks, it wasnt on the front page until magically appeared just now :D
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 06, 2012, 12:56:02 AM
I'm leaving the hub updating to Dani, since I don't want edit conflicts and I imagine he's more on-the-ball than I :)
Title: Re: E3 Campaign Demo
Post by: Slightly Live on June 06, 2012, 01:15:09 AM
The Gamespot video was live streamed. It wasn't available to watch again until a few hours later. I posted it on the Hub within minutes of it being available to watch again.

I watched it live though. :D
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 06, 2012, 01:49:43 AM
And Chakas opinion may have been influenced by the Forerunner's manipulations of humanity. She might have been a hideous warty blob, but when the Forerunners 'downsized' humanity, they were programmed to behave in certain ways. Perhaps Chakas instinctively perceived the Librarian as beautiful when by regular human standards she was not.

This is one of my biggest complaints about the Forerunner trilogy. We're given a MASSIVE amount of information... and the majority of it can be interpreted in multiple ways. :(
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 06, 2012, 02:09:35 AM
And Chakas opinion may have been influenced by the Forerunner's manipulations of humanity. She might have been a hideous warty blob, but when the Forerunners 'downsized' humanity, they were programmed to behave in certain ways. Perhaps Chakas instinctively perceived the Librarian as beautiful when by regular human standards she was not.

This is one of my biggest complaints about the Forerunner trilogy. We're given a MASSIVE amount of information... and the majority of it can be interpreted in multiple ways. :(

Yeah, but that means less potential spoilers for you, so you should be all over that :)
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 06, 2012, 02:40:38 AM
(http://i.imgur.com/6u7xR.png)

Oooh lala.  Looks like requiem...or something...get's Halo'd.  Strong vibes of Cryptum.

Also, it's nice to see a Halo in there.
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 06, 2012, 10:07:59 AM
(http://i.imgur.com/6u7xR.png)

Oooh lala.  Looks like requiem...or something...get's Halo'd.  Strong vibes of Cryptum.

Also, it's nice to see a Halo in there.

I am concerned about how involved Halos are in Halo 4, 5 and 6.

If they aren't pivotal, then they shouldn't be called Halo imho
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 06, 2012, 10:15:54 AM
Oh gods, the end of the Infinity trailer sounds so much like Mass Effect 3 that I feel a little ill.
Title: Re: E3 Campaign Demo
Post by: Daedalius on June 06, 2012, 03:31:40 PM
Oh gods, the end of the Infinity trailer sounds so much like Mass Effect 3 that I feel a little ill.

What are you referring to?
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 06, 2012, 04:16:49 PM
Oh gods, the end of the Infinity trailer sounds so much like Mass Effect 3 that I feel a little ill.

What are you referring to?

'Your every action affects the story, the ship, and the very fate of the galaxy' *shudder*

Inb4 Multiplayer rankings affect what (rgb) ending you get...
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 06, 2012, 04:30:39 PM
Hey guys... Mass Effect 3 came out 2 months ago. I feel like the period during which you could complain without being untimely has passed. :P
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 06, 2012, 04:46:07 PM
Hey guys... Mass Effect 3 came out 2 months ago. I feel like the period during which you could complain without being untimely has passed. :P

Actually its being re-released on the Wii-U... ugh...

But seriously, if multiplayer affects the ending I will be disappoint.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 06, 2012, 05:36:32 PM
Given the episodic nature and the fact that Ops takes place after the Halo 4 campaign, I don't see it doing that. Halo 5, on the other hand :P
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 06, 2012, 05:55:29 PM
Given the fact that halo doesnt do that... Or have a descision/choice making engine...

Anybody know if there is any Halo 4 stuff today?

Also... Apparently you need to unlock the BR... you dont start with that option... Interresting...
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 06, 2012, 06:04:32 PM
I don't think there's any E3 stuff... next thing I know of is the MLG folks getting their hands on it Friday. If there are more interviews, etc. they're prolly just retreads.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 06, 2012, 06:05:46 PM
They didnt talk about forge at all... :'(

Also, Josh Holmes makes a funny sound at 14:44 (http://www.youtube.com/watch?v=00_EyaZpbsU&list=UUbu2SsF-Or3Rsn3NxqODImw&index=1&feature=plcp)
Title: Re: E3 Campaign Demo
Post by: That Gunslinger on June 06, 2012, 06:08:30 PM
Hey guys... Mass Effect 3 came out 2 months ago. I feel like the period during which you could complain without being untimely has passed. :P

You clearly haven't seen the Forward Unto Dawn forum cycle. It's a rule that every thread must reference Mass Effect 3, preferably it's ending. :)
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 06, 2012, 06:23:45 PM
Talking about what has happened in the time between H3 and H4 with the covenent:
 
Quote from: Josh Holmes
There is a lot of time that has happened between halo 3 and halo 4. And there has been a schism in the former covenent

So there actually has been a full on civil war between the elites?...


Also according to josh holmes these mechanized soldiers are the prometheans. Apparently through retcon-age or just everyone misinterperateing, the prometheans are not forerunners. These robots are prometheans.
So they werent made by prometheans either.

The machinima interview is really good actually
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 06, 2012, 06:25:44 PM
Given the fact that halo doesnt do that... Or have a descision/choice making engine...

Anybody know if there is any Halo 4 stuff today?

Also... Apparently you need to unlock the BR... you dont start with that option... Interresting...

Legendary ending only above a certain multiplayer ranking? I wouldnt put it past them.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 06, 2012, 06:32:53 PM
Given the fact that halo doesnt do that... Or have a descision/choice making engine...

Anybody know if there is any Halo 4 stuff today?

Also... Apparently you need to unlock the BR... you dont start with that option... Interresting...

Legendary ending only above a certain multiplayer ranking? I wouldnt put it past them.

Well that's pessimistic... and this is coming from Sir Pessimism himself!
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 06, 2012, 06:34:01 PM
When do you guys think that they will talk about forge? Im getting worried...

Also: whew, one of those articles said that you got to watch yourself die... Thats a relief... So somehow in some modes there wont allways be killcams.
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 06, 2012, 06:42:25 PM
Hey guys... Mass Effect 3 came out 2 months ago. I feel like the period during which you could complain without being untimely has passed. :P

You clearly haven't seen the Forward Unto Dawn forum cycle. It's a rule that every thread must reference Mass Effect 3, preferably it's ending. :)

We've gotta break the cycle!

Also according to josh holmes these mechanized soldiers are the prometheans. Apparently through retcon-age or just everyone misinterperateing, the prometheans are not forerunners. These robots are prometheans.
So they werent made by prometheans either.

Interesting...
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 06, 2012, 06:47:31 PM
Yeah Post, I thought so too... Its at 8:10 (http://www.youtube.com/watch?v=9DSAIExSnig&feature=plcp)  He makes a clear distinction saying "these arent forerunner, these are prometheans" Check it out yourself





Did this quote about assassinations from IGN confuses anyone else?:
Quote
343 Industries has multiplied not only the number of assassinations, but how you perform them as well -- catching an enemy off guard from the front can lead to a grisly close encounter.

Also it sounds like you can customize your armor for each loadout too:
Quote from: IGN
Character loadouts are highly customizable, both cosmetically and in meaningful gameplay ways.
If thats true... I looooove it!!! I always wanted this in reach, I think its a great idea. I cant wait to have a Big looking guy for up close and a skinny stealthy guy
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 06, 2012, 07:27:05 PM
The guy's mention of thrusters doesn't appear to square with video evidence--the thruster is basically a sparky version of evade.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 06, 2012, 07:29:59 PM
Ok good, that sounds alot better.
  HEY! Weapons appear on the map normally now too :) as of the IGN footage

Also, Slightly or whoever:
On the hub, These two links link to the same video:
•Youtube | MLG Player Halo 4 Impressions [HD video]
•Youtube | MLG Halo 4 Weapons Group Discussion [HD video]
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 06, 2012, 08:05:06 PM
Yeah Post, I thought so too... Its at 8:10 (http://www.youtube.com/watch?v=9DSAIExSnig&feature=plcp)  He makes a clear distinction saying "these arent forerunner, these are prometheans" Check it out yourself

Also it sounds like you can customize your armor for each loadout too
Quote from: IGN
Character loadouts are highly customizable, both cosmetically and in meaningful gameplay ways.
If thats true... I looooove it!!! I always wanted this in reach, I think its a great idea. I cant wait to have a Big looking guy for up close and a skinny stealthy guy

Crazy Speculation Alert!

What if the Promethean Knights are re-purposed ancient humans?

Evidence:


Also, if you REALLY want some insane FPS customization, Dust 514 is going to have it in spades.
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 06, 2012, 08:06:36 PM
You know, the more and more I watch the video, the more I begin to think Didact actually isn't the bad guy. If you think about a few subtle things... Chief lowers his weapon AFTER seeing the floating sphere thing. When he says "same place we are" it's rather relaxed... no sense of urgency. He doesn't seem to feel any rush to get there to stop the floating sphere from doing any damage to the UNSC. Additionally, when he does finally make it to the Infinity, the sphere is just floating there... not doing anything aggressive.

I dunno... this is all really interesting stuff to speculate about. :)
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 06, 2012, 08:19:11 PM
You know, the more and more I watch the video, the more I begin to think Didact actually isn't the bad guy. If you think about a few subtle things... Chief lowers his weapon AFTER seeing the floating sphere thing. When he says "same place we are" it's rather relaxed... no sense of urgency. He doesn't seem to feel any rush to get there to stop the floating sphere from doing any damage to the UNSC. Additionally, when he does finally make it to the Infinity, the sphere is just floating there... not doing anything aggressive.

I dunno... this is all really interesting stuff to speculate about. :)

He does seem responsible for having it crash though. Maybe him and 117 are chums, and he brought the Infinity in because the Chief was lonely.
Title: Re: E3 Campaign Demo
Post by: That Gunslinger on June 06, 2012, 08:36:10 PM
What if the Promethean Knights are re-purposed ancient humans?

I was just about to post a theory that they were Prometheans that the Didact experimented on. This makes more sense.

Both theories seem out of character for the Didact though. He wasn't a nice guy exactly, but he did have a conscience. Now he's doing the sort of stuff that the Primordial or Master Builder would do. Very odd.
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 06, 2012, 09:12:30 PM
What if the Promethean Knights are re-purposed ancient humans?

I was just about to post a theory that they were Prometheans that the Didact experimented on. This makes more sense.

Both theories seem out of character for the Didact though. He wasn't a nice guy exactly, but he did have a conscience. Now he's doing the sort of stuff that the Primordial or Master Builder would do. Very odd.

I disagree. All the Forerunners seem perfectly happy to suck the soul out of non-humans, then use it for their vacuum cleaner or whatever else they need ai for.
Title: Re: E3 Campaign Demo
Post by: That Gunslinger on June 06, 2012, 09:47:53 PM
I disagree. All the Forerunners seem perfectly happy to suck the soul out of non-humans, then use it for their vacuum cleaner or whatever else they need ai for.

"You Humans are all racist!"
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 06, 2012, 09:58:19 PM
I disagree. All the Forerunners seem perfectly happy to suck the soul out of non-humans, then use it for their vacuum cleaner or whatever else they need ai for.

"You Humans are all racist!"

Sorry, I meant non-Forerunners.
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 06, 2012, 10:17:52 PM
Not sure if anyone has said this yet or not, but I think it is safe to assume that the ship 343GS #2 steals at the end of primordium isn't the Infinity, based on the live action sequence before the in game footage.

Also, about the Infinity, didn't it say in the "Infinity" video that it took almost a decade to build, but people at 343 have said it's only been like 3 or 4 years between H3 and H4? So it was being built with Forerunner technology from the Trevlayn (spelling?) Shield world before it's location was fully known to the UNSC? Did I miss something?

Oh, and the FuD cycle of mentioning ME3 every so often must continue! it is not a thing you can comprehend  ;D
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 06, 2012, 10:27:12 PM
Not sure if anyone has said this yet or not, but I think it is safe to assume that the ship 343GS #2 steals at the end of primordium isn't the Infinity, based on the live action sequence before the in game footage.

Also, about the Infinity, didn't it say in the "Infinity" video that it took almost a decade to build, but people at 343 have said it's only been like 3 or 4 years between H3 and H4? So it was being built with Forerunner technology from the Trevlayn (spelling?) Shield world before it's location was fully known to the UNSC? Did I miss something?

Oh, and the FuD cycle of mentioning ME3 every so often must continue! it is not a thing you can comprehend  ;D

They said two decades, actually. Of course, what exactly "build" means in this context is unclear.

It makes sense, to a degree. Most human ships were massively outmatched by Covenant ships, which tended to be much larger and heavier-armed and immune to many attacks while shielded. "Go big or go home" would be a valid strategy. Of course, why we never heard about its construction (and where it was being constructed while the Covenant burned every human stronghold, including Earth) seems fishy. So for most of its life it would have been a purpose-built anti-Covenant weapon, perhaps adapting repurposed alien tech where possible. Of course it was only after the war that most of the Forerunner tech was available to be added.
Title: Re: E3 Campaign Demo
Post by: That Gunslinger on June 06, 2012, 10:28:44 PM
So it was being built with Forerunner technology from the Trevlayn (spelling?) Shield world before it's location was fully known to the UNSC? Did I miss something?

I understood the meaning in the book to mean that Humanity (probably mostly ONI) have been working on it for quite a ways into the war. Or at least they have been collecting Forerunner/Covenant tech for that time if not building the ship itself. The ship was already built in Glasslands wasn't it? It will definitely have benefited from the Shield World tech though.

Sorry, I meant non-Forerunners.

Ha I didn't notice that. I read it as non-Forerunners anyway. My point is that I don't think it's fair to generalise an entire species. As the Didact/Master Builder rivalry shows, the Forerunner's have varying opinions and morals. Not saying that the Didact wouldn't experiment on Human since he did wage war with them, but I wouldn't be some quick to judge. He seemed to at least tolerate Chakas and Riser in Cryptum, and pretty much saved Chakas' life in Primordium.

I want Silentium to come out now so have some context for Halo 4. That book will explain a lot of things hopefully.
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 06, 2012, 10:30:34 PM
Not sure if anyone has said this yet or not, but I think it is safe to assume that the ship 343GS #2 steals at the end of primordium isn't the Infinity, based on the live action sequence before the in game footage.

Also, about the Infinity, didn't it say in the "Infinity" video that it took almost a decade to build, but people at 343 have said it's only been like 3 or 4 years between H3 and H4? So it was being built with Forerunner technology from the Trevlayn (spelling?) Shield world before it's location was fully known to the UNSC? Did I miss something?

Oh, and the FuD cycle of mentioning ME3 every so often must continue! it is not a thing you can comprehend  ;D

Forum goers will always reference Mass Effect 3, so to protect the forums from Mass Effect 3 references, we make reference to Mass Effect 3 so that the forums need never be subjected to Mass effect 3 references.
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 06, 2012, 10:31:09 PM
we never heard about its construction (and where it was being constructed while the Covenant burned every human stronghold, including Earth) seems fishy.

I forgot to mention it, but I was thinking that too.
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 06, 2012, 10:32:40 PM
Forum goers will always reference Mass Effect 3, so to protect the forums from Mass Effect 3 references, we make reference to Mass Effect 3 so that the forums need never be subjected to Mass effect 3 references.

 :) Nicely done Capac
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 06, 2012, 10:33:08 PM
It might be the "two decades to build*" in the sense that "Admiral Ackbar had a dream, to fly a big honkin' space ship. He died in a Covenant trap, but after years his dream lives on" kind of thing too. So the actual construction was post Halo 3 but the plans were much older.

Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 06, 2012, 10:36:59 PM
So it was being built with Forerunner technology from the Trevlayn (spelling?) Shield world before it's location was fully known to the UNSC? Did I miss something?

I understood the meaning in the book to mean that Humanity (probably mostly ONI) have been working on it for quite a ways into the war. Or at least they have been collecting Forerunner/Covenant tech for that time if not building the ship itself. The ship was already built in Glasslands wasn't it? It will definitely have benefited from the Shield World tech though.

Sorry, I meant non-Forerunners.

Ha I didn't notice that. I read it as non-Forerunners anyway. My point is that I don't think it's fair to generalise an entire species. As the Didact/Master Builder rivalry shows, the Forerunner's have varying opinions and morals. Not saying that the Didact wouldn't experiment on Human since he did wage war with them, but I wouldn't be some quick to judge. He seemed to at least tolerate Chakas and Riser in Cryptum, and pretty much saved Chakas' life in Primordium.

I want Silentium to come out now so have some context for Halo 4. That book will explain a lot of things hopefully.

The Didact has a certain amount of respect for human warrior culture, so I imagine it wouldn't bother him much to use human strategies/consciousnesses against us/the flood/whatever else.
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 06, 2012, 10:37:13 PM
It might be the "two decades to build*" in the sense that "Admiral Ackbar had a dream, to fly a big honkin' space ship. He died in a Covenant trap, but after years his dream lives on" kind of thing too. So the actual construction was post Halo 3 but the plans were much older.

That seems to make the most logical sense at this point, but I'm sure 343 would have known their die hard fans would have picked up on that. I hope that is a detail they do not overlook in the games/glass harder
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 06, 2012, 11:03:58 PM
I just watched a Machinima interview with Kiki, if you guys haven't already seen it:

http://www.youtube.com/watch?v=KfQVqcv3r1Q&feature=g-all-u (http://www.youtube.com/watch?v=KfQVqcv3r1Q&feature=g-all-u)

What's interesting is how she said "the fiction [in Spartan Ops] is that you are going on these away missions as a Spartan IV aboard the UNSC Infinity, and you go on these away missions..."

So since we know that the Spartan Ops takes place after the campaign, this pretty much confirms that the Infinity will rise from its crash site on the inner surface of Requiem and fly away. Wish we could have done that with the PoA....
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 06, 2012, 11:24:15 PM
Well, I wouldn't read too heavily into that... they probably mean "away missions" like Star Trek means away missions, in other words just outside the ship or home base. It doesn't necessarily have to be orbit to surface.
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 06, 2012, 11:27:33 PM
Well, I wouldn't read too heavily into that... they probably mean "away missions" like Star Trek means away missions, in other words just outside the ship or home base. It doesn't necessarily have to be orbit to surface.

Not sure what you meant by that.

Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 06, 2012, 11:30:30 PM
Well, I wouldn't read too heavily into that... they probably mean "away missions" like Star Trek means away missions, in other words just outside the ship or home base. It doesn't necessarily have to be orbit to surface.

Not sure what you meant by that.

As in teams leaving a ship in orbit to go planetside. Hyphens would have made that clearer, sorry.
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 06, 2012, 11:45:12 PM
I love how despite seeing the enemy we're left with none of our questions answered

Could still be:
-Something directly related to the didact, hence promethean
-Composer related, ai constructs with the souls of who knows what
-Master builder related since they're...you know...constructed.

Or could be any combo of the above.

Sigh....
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 06, 2012, 11:46:59 PM

Sigh....

That a good sigh or bad sigh? :)
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 06, 2012, 11:47:38 PM
Ah, I see, so the Infinity is still gound-side but the Spartan IV's are just using it as a base for their missions within Requiem. I could imagine a good final episode of Spartan Ops if that is the case.... one that is reminiscent of the ending to Halo CE...
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 06, 2012, 11:59:09 PM

Sigh....

That a good sigh or bad sigh? :)

Theoretically it's good since I'll be finding out a lot come the games release, but at the same time, I THOUGHT some questions were answered initially yet now that I realize they weren't, my craving for any sort of info hasn't been satiated. 

Did anyone else picture a much more heroic, triumphant and uh...professional introduction to the infinity?  I was kind of expecting it to show up when chief was in deep doodoo, completely unexpected, it lands near the chief, the ramp comes down and chief is exhausted and not in the mood to fight off whatever is about to come out, but to his great releif a whole bunch of spartan-IVs come out and are like "Humans: we run this shit", and chief is elated to be reunited with his species.

Instead we got a bunch of yelling screaming helpless morons who can't defend their ship from some ai constructs despite being full of super soldiers.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 07, 2012, 12:10:23 AM
Yeah, that's kind of lame. Expected better of the UNSC's best and brightest.
Title: Re: E3 Campaign Demo
Post by: That Gunslinger on June 07, 2012, 12:12:12 AM
Did anyone else picture a much more heroic, triumphant and uh...professional introduction to the infinity?

I did, but the intro we got only emphasized how dangerous this new enemy is At least it wasn't predictable. Don't worry though, I'm sure we'll get to see the Infinity kicking major ass at some point. I still think we'll get that reveal dramatic of the Spartan IVs. They have to get out of the ship eventually.
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 07, 2012, 03:26:49 AM
Forum goers will always reference Mass Effect 3, so to protect the forums from Mass Effect 3 references, we make reference to Mass Effect 3 so that the forums need never be subjected to Mass effect 3 references.

I'm Commander Shepard and this is my favorite forum post on the FUD forums.

JK

I want Silentium to come out now so have some context for Halo 4. That book will explain a lot of things hopefully.

THIS.

Instead we got a bunch of yelling screaming helpless morons who can't defend their ship from some ai constructs despite being full of super soldiers.

Are you kidding? Human tech is only good for being blown up by advanced aliens. :P

Ah, I see, so the Infinity is still gound-side but the Spartan IV's are just using it as a base for their missions within Requiem. I could imagine a good final episode of Spartan Ops if that is the case.... one that is reminiscent of the ending to Halo CE...

At least the scale would make more sense than it did with the Autumn...
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 07, 2012, 07:52:12 AM
Forum goers will always reference Mass Effect 3, so to protect the forums from Mass Effect 3 references, we make reference to Mass Effect 3 so that the forums need never be subjected to Mass effect 3 references.

I'm Commander Shepard and this is my favorite forum post on the FUD forums.

JK

I want Silentium to come out now so have some context for Halo 4. That book will explain a lot of things hopefully.

THIS.

Instead we got a bunch of yelling screaming helpless morons who can't defend their ship from some ai constructs despite being full of super soldiers.

Are you kidding? Human tech is only good for being blown up by advanced aliens. :P

Ah, I see, so the Infinity is still gound-side but the Spartan IV's are just using it as a base for their missions within Requiem. I could imagine a good final episode of Spartan Ops if that is the case.... one that is reminiscent of the ending to Halo CE...

At least the scale would make more sense than it did with the Autumn...

Everyone has to seem shit compared to the Chief or the fratboys will get all confused.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 07, 2012, 04:39:15 PM
Instead we got a bunch of yelling screaming helpless morons who can't defend their ship from some ai constructs despite being full of super soldiers.

You do realize that the ship just crashed... So the entire command structure is in disarray, many spartans could be injured or dead or dazed at least, and the ship might be damaged enough so that the spartans cant just walk to wherever they are going...
    And the enemies can teleport... And it was like a super fast strike. The whole attack took place in a matter of minutes... So you really cant blame them...



On the didact's feelings on geasizeing humans and stuff... Dont we have record about the didact hating all this nonsense with taking the conciousness out of someone? Like doesnt he say something like "its not the end i would have desired for a fellow warrior" Idk where i heard that from though.
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 07, 2012, 05:26:23 PM
From what I gathered, 343 cut out a fair bit of time between the infinity coming through the clouds and MC reaching it/the new enemy appearing, as the setting changes from rocky/grassy to a jungle, and cortana says "impact predicted 77.8 kilometers due north"...so unless MC can teleport, the infinity had plenty of time to prepare.  The radio chatter also seemed to imply that they had sent teams out to secure/scout out the area, and when the new enemy came they were yelling for all ground teams to return to the infinty, and this didn't happen until chief was pretty close.  So they can't have been in that much disarray. 

I'm not saying that it was wrong for the infinity to seem as helpless as it did, but I was hoping for a more triumphant and less helpless feel from the epitome of human military might.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 07, 2012, 05:29:36 PM
Instead we got a bunch of yelling screaming helpless morons who can't defend their ship from some ai constructs despite being full of super soldiers.

You do realize that the ship just crashed... So the entire command structure is in disarray, many spartans could be injured or dead or dazed at least, and the ship might be damaged enough so that the spartans cant just walk to wherever they are going...
    And the enemies can teleport... And it was like a super fast strike. The whole attack took place in a matter of minutes... So you really cant blame them...

Oh, yes I can :P

Honestly I don't think it's going to be a problem in game, it's just odd that the live-action promo made them look so wishy-washy. I think it might have just been bad direction/acting.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 07, 2012, 06:27:31 PM
Most intelligent comment of the thread:
Quote
You know, the more and more I watch the video, the more I begin to think Didact actually isn't the bad guy. If you think about a few subtle things... Chief lowers his weapon AFTER seeing the floating sphere thing. When he says "same place we are" it's rather relaxed... no sense of urgency. He doesn't seem to feel any rush to get there to stop the floating sphere from doing any damage to the UNSC. Additionally, when he does finally make it to the Infinity, the sphere is just floating there... not doing anything aggressive.

I dunno... this is all really interesting stuff to speculate about.

Yeah... The other thing from the trailor is that: the chief is actually walking away from the crater that the cryptum pops out of, when he first sees the Infinity. Which definately implies that he just had a chat with the didact.
    Also to note; the chief never asks "what the hell was that?" after the cryptum appeared which implies that he knew what it is. Further implicating he just had a chat with the didact.

And also neither the chief or cortana remarks about how weird it is that suddenly this super-massive UNSC ship (which they have never seen before, i might add) just appears in the sky above them...
It seems like they had just talked with the didact or whatever, and then the didact may have told them about what was going on somewhat with the infinity...
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 07, 2012, 06:54:36 PM
It's possible, although it seems odd that 343i would weight our expectations so heavily one way in an attempted fake-out--I mean, they do have his symbol right under the "ancient evil"...

Speaking of his symbol:

http://www.neogaf.com/forum/showthread.php?t=477470&page=3
Frankie (aka "Stinkles") mentions to one guy with the Didact symbol as his avatar:
Quote
time to rotate your avatar into its unbound state.

Which Dani took to mean (and I agree) that there might in fact be a reason for the minute difference between the Didact symbol in the trailer and the H3 terminals one...
http://www.neogaf.com/forum/showpost.php?p=38644984&postcount=111
Title: Re: E3 Campaign Demo
Post by: Daedalius on June 07, 2012, 06:58:11 PM
It's possible, although it seems odd that 343i would weight our expectations so heavily one way in an attempted fake-out--I mean, they do have his symbol right under the "ancient evil"...

Speaking of his symbol:

http://www.neogaf.com/forum/showthread.php?t=477470&page=3
Frankie (aka "Stinkles") mentions to one guy with the Didact symbol as his avatar:
Quote
time to rotate your avatar into its unbound state.

Which Dani took to mean (and I agree) that there might in fact be a reason for the minute difference between the Didact symbol in the trailer and the H3 terminals one...
http://www.neogaf.com/forum/showpost.php?p=38644984&postcount=111

Frankie is far too clever, I thought he was just saying random stuff till Dani told me whats up.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 07, 2012, 07:08:18 PM
It's possible, although it seems odd that 343i would weight our expectations so heavily one way in an attempted fake-out--I mean, they do have his symbol right under the "ancient evil"...

Speaking of his symbol:

http://www.neogaf.com/forum/showthread.php?t=477470&page=3
Frankie (aka "Stinkles") mentions to one guy with the Didact symbol as his avatar:
Quote
time to rotate your avatar into its unbound state.

Which Dani took to mean (and I agree) that there might in fact be a reason for the minute difference between the Didact symbol in the trailer and the H3 terminals one...
http://www.neogaf.com/forum/showpost.php?p=38644984&postcount=111

Frankie is far too clever, I thought he was just saying random stuff till Dani told me whats up.

What is up?  ???
Title: Re: E3 Campaign Demo
Post by: Daedalius on June 07, 2012, 07:15:55 PM
Didact symbol key-hole, etc; or whatever it means.

Heck I don't know, but it sure looks like the Didact is upset about something.  If he has millions of promethean warriors in stasis within Requiem, I imagine that would be a pretty bad day for the rest of the galaxy if they were all woken up and at his command.

Could be some crazy 40k Necron tomb-world stuff going on in Requiem... although most people here probably aren't familiar with that ;)
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 07, 2012, 08:37:18 PM
Warhammer? Nope...

I have to say, after all the changes to the guns, environments and characters, it'd be hilarious if a change to a symbol had a deep and important connection to the story :)
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 07, 2012, 08:45:35 PM
Ideally I would say Didact is trying to help chief out.  Trying to guide to so he can be freed and help out.  Which would explain where the promethean vision came from...Didact gave it to him. Though there's a communication barrier so Didact can't come out say "FREE ME SILLY HUMAN"

Long plans, indeed.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 07, 2012, 08:54:09 PM
True, where he picks up Forerunner vision will be interesting...

Also, the Didact does scan the Chief, so obviously he's not that interested in him; I imagine if he wanted to kill him it'd be as simple as crushing him with his giant Cryptum before moving on to the Infinity. :)
Title: Re: E3 Campaign Demo
Post by: Daedalius on June 07, 2012, 09:11:56 PM
True, where he picks up Forerunner vision will be interesting...

Also, the Didact does scan the Chief, so obviously he's not that interested in him; I imagine if he wanted to kill him it'd be as simple as crushing him with his giant Cryptum before moving on to the Infinity. :)

Twist: Didact is actually there guarding the ancient evil; he ISN'T the ancient evil.

Also, my encyclopedic knowledge of 40k background is only matched by my encyclopedic (maybe not quite as encyclopedic) knowledge of halo background.
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 07, 2012, 09:36:29 PM
Twist: Didact is actually there guarding the ancient evil; he ISN'T the ancient evil.

I like this notion.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 07, 2012, 10:15:30 PM
True, where he picks up Forerunner vision will be interesting...

Also, the Didact does scan the Chief, so obviously he's not that interested in him; I imagine if he wanted to kill him it'd be as simple as crushing him with his giant Cryptum before moving on to the Infinity. :)

Twist: Didact is actually there guarding the ancient evil; he ISN'T the ancient evil.

Also, my encyclopedic knowledge of 40k background is only matched by my encyclopedic (maybe not quite as encyclopedic) knowledge of halo background.

I played the heck out of the WarCraft III Warhammer 40k maps, but that's just 'cause those were great custom mods and I didn't really need to understand any lore.

I never really got into any tabletop games--prolly because despite being an artist my practical painting skills are atrocious :P

Twist: Didact is actually there guarding the ancient evil; he ISN'T the ancient evil.

I like this notion.

You would, wouldn't you?

Guarding the Ancient Evil would at least make sense with the Didact "unlocking" rotation thingy at the end.
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 07, 2012, 10:25:04 PM
Didact symbol key-hole, etc; or whatever it means.

Heck I don't know, but it sure looks like the Didact is upset about something.  If he has millions of promethean warriors in stasis within Requiem, I imagine that would be a pretty bad day for the rest of the galaxy if they were all woken up and at his command.

Could be some crazy 40k Necron tomb-world stuff going on in Requiem... although most people here probably aren't familiar with that ;)

In the grim darkness of the far future there is only war. Disciple of the Thousand Sons here.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 07, 2012, 10:59:10 PM
Okay now, let's not add another random game to our digression meme :|
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 07, 2012, 11:15:52 PM
Hmmm...guarding the ancient evil.

Maybe instead of hating humans, he has some reason to think WE hate HIM/the forerunners/whatever, and thus would try to free the evil.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 07, 2012, 11:20:32 PM
Well, we don't really have a great track record at *not* unleashing horrific world-ending evils on the universe.

Well, technically it was the Covenant who released the Flood--Shut up! I'm trying to make a point!
Title: Re: E3 Campaign Demo
Post by: Daedalius on June 08, 2012, 02:33:53 PM
Hmmm...guarding the ancient evil.

Maybe instead of hating humans, he has some reason to think WE hate HIM/the forerunners/whatever, and thus would try to free the evil.

Could be the covenant trying to unlock said Ancient Evil, Didact could think the humans are cooperating with them after all.

Safer just to purge all humans and covenant to protect the tomb he is guarding.
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 08, 2012, 03:21:04 PM
Hmmm...guarding the ancient evil.

Maybe instead of hating humans, he has some reason to think WE hate HIM/the forerunners/whatever, and thus would try to free the evil.

Could be the covenant trying to unlock said Ancient Evil, Didact could think the humans are cooperating with them after all.

Safer just to purge all humans and covenant to protect the tomb he is guarding.

The covenant trying to release 'x' because they've misinterpreted something would be pretty consistent id say.
Title: Re: E3 Campaign Demo
Post by: Daedalius on June 08, 2012, 03:33:24 PM
The covenant trying to release 'x' because they've misinterpreted something would be pretty consistent id say.

Hah yes, they do think whatever is living in the sphere is a god after all.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 08, 2012, 04:03:08 PM
"All hail the giant Forerunner soccer ball God!"
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 08, 2012, 04:11:00 PM
"All hail the giant Forerunner soccer ball God!"

Diego Maradona is in the ball? lol
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 08, 2012, 04:48:08 PM
"All hail the giant Forerunner soccer ball God!"

Diego Maradona is in the ball? lol

I imagine if I were not American that would be far funnier to me :P
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 08, 2012, 04:51:45 PM
"All hail the giant Forerunner soccer ball God!"

Diego Maradona is in the ball? lol

I imagine if I were not American that would be far funnier to me :P

It does all look a bit like South America lol.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 08, 2012, 05:15:03 PM
"All hail the giant Forerunner soccer ball God!"

Diego Maradona is in the ball? lol

I imagine if I were not American that would be far funnier to me :P

It does all look a bit like South America lol.

Was actually referring to the fact that my country doesn't care about soccer :P
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 08, 2012, 05:52:03 PM
"All hail the giant Forerunner soccer ball God!"

Diego Maradona is in the ball? lol

I imagine if I were not American that would be far funnier to me :P

It does all look a bit like South America lol.

Was actually referring to the fact that my country doesn't care about soccer :P

I don't care about sports at all lol. Haven't even played Grifball.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 08, 2012, 09:05:24 PM
in reguards to the difference in symbols:
      one symbol could be the symbol of the didact. And the other could be the symbol of the bornstellar-didact meld...

(also i very much like the theory aboutthe key thingy too)
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 08, 2012, 09:31:59 PM
http://www.youtube.com/user/TrulyIndirectMedia/videos

Direct, full multi games....
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 09, 2012, 05:43:04 AM
Random thought: The more I think about it, the more I see the Alien Queen in the Promethean Knight. T-rex hands underneath the torso... larger hands coming out of the top... a large carapace thing extending out behind the head... reverse-jointed stilt legs... crazy face. I think I just see them as both being creepy in very similar ways. Wouldn't surprise me if this was how the Knight design started out.
Title: Re: E3 Campaign Demo
Post by: That Gunslinger on June 09, 2012, 10:35:11 AM
I think I just see them as both being creepy in very similar ways. Wouldn't surprise me if this was how the Knight design started out.

Well they both have that Dinosaur stance going on. Though loads of things in the Halo universe is inspired visually by Alien/Aliens so I wouldn't rule it out. It does make you wonder why the knights have those arms though, as there seems to be no use for them, like a T-Rex.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 09, 2012, 12:35:19 PM
By 'dinosaur stance' are you referring to the theropod-style reversed legs?
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 09, 2012, 06:22:56 PM
By 'dinosaur stance' are you referring to the theropod-style reversed legs?

The knights don't have those. I still think they look a little too human.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 09, 2012, 08:09:54 PM
By 'dinosaur stance' are you referring to the theropod-style reversed legs?

SCIENCE!
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 14, 2012, 12:16:11 PM
Well, I've had time to consider it, and I have my theory for Halo 4 and beyond.  It incorporates theories I've learned from this sites articles, including Requiem being a prison, and the idea that graveminds (including the TO) are simply conduits for the precursor to work its magic.


Requiem is a prison, housing the last reape - er...I mean precursor (the real one, the timeless one was merely an avatar if you will). After firing the rings 100,000 years ago, Didact and the prometheans (and their flood fighting constructs, mass produced during the forerunner-flood war) vowed to guard the prison forever, after all, the precursor vowed to return and test humanity and threaten the galaxy (universe?) once again, 100 centuries later. All the time spent guarding it has left Didact indoctrinated...evil. Graveminds are avatars of the precursor - conduits from which it speaks and controls the flood, much like the TO was. We saw that the precursor (via the TO and the gravemind from Halo 2/3) is a wordsmith, and can corrupt anything it speaks to. Mendicant bias was swayed after 40 years. Cortana was going crazy after a few weeks. Now Didact has spent 100,000 years in its vicinity. Even if he was in, say, a cryptum, the Precursor has been feeding his dreams with its corruption. The main plot of the game is you trying to find the librarian (Halsey?), the only one who can temper Didacts rage and appeal to his sense of good, to try and free his mind from the clutches of the precursor. And you succeed, but that's when the master builder shows up with his very own halo ring. Oh noez.

Turns out the covenant had discovered installation 07 months before, and on it, in stasis, was the master builder. Like a prophet, he told them tales of the true gods, the precursors. After finding out the truth of the forerunners in Halo 2/3, the covenant were all too happy to learn that their gods really did exist after all, albiet they had a different name. A species with the power to create life, judge it, and snuff it out - the precursors. They were all too happy to do the master builders bidding, and he sent them to requiem (which explains their presence there). Naturally, Faber has been a precursor agent all along, and he plans on firing the ring on requeim in order to crack the precursors prison, and let loose the ancient evil.

Faber, basically being the supreme forerunner engineer, takes control of the promethean constructs. This means that in future titles they will still be able to be a primary enemy. However, they will be augmented by both the covenant and flood forces, both new variants and old.  Though I suppose the precursor could simply have corrupted the constructs - it has corrupted machines before. The antagonist in Halo 5 will be the master builder, and in Halo 6 we will attempt to destroy the last precursor itself.
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 14, 2012, 01:04:08 PM
Bravo wazooty! my hat is off to you!

That was a very elaborate thesis, and I enjoyed reading it. I always kind of expected the precursors to be the good guys, if you will, that were snubbed out by their creations. But I like your idea of them being the ancient enemy (that is what you were trying to get across right?)

I'm surprised the precursors weren't discussed in the sammum articles. maybe the FuD staff will consider putting your theory into those articles  ;)
Title: Re: E3 Campaign Demo
Post by: Wazooty on June 14, 2012, 04:38:18 PM
Hmmm, well I thought the theory that the TO/graveminds are just bodies for the precursor to operate through DID come from an article here, though I could be wrong.  I've read enough theories in enough places...I've lost track.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 14, 2012, 09:45:32 PM
in the future wazooty; make a new thread for soething like this.

Genius theories though! :)  read the thread "D for Domain" from a while back in te fiction board, and tell me what you think-- Some of th e stuff really apllies. (and its my crown jewel theory too)

Anyways, i didnt agree with everythin with your background precursor-flood-Primordial "GUT"
   but thats pretty inconsequential. And I love your layout/plot predictions of the next games,and i definately think that its the best one to date.

idk if i would say that faber will be a "precusrsor agent" though, cause he never seemed to keen on them. I think that he was basically a self-absorbed maniac, and that if he was working with a precursor, it would be like a classic situation were faber gets offered some "ultimate power" type deal and then gets betrayed by the precursor when he is no longer useful



Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 15, 2012, 12:06:35 AM
in the future wazooty; make a new thread for soething like this.

Boy, Tar, you really like separate threads, don't you  :o

Maybe when Halo 4 comes out we should trot out all the theories that were proven true or were ludicrously off-mark, and have little awards for them. :)

(http://i.imgur.com/AIuCH.png)
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 15, 2012, 12:45:48 AM
oooooooooooooo! i actually like that idea :D

  i mean, i was gonna do something similar anyhow; like there is no way im gonna not gloat when all my theories are proven true.  :P

And yes Dave, i like seperate threads, and i like threads to be posted in the correct forum (like, ppeople make threads in the fiction section all the time, when alot of those threads should be in the lobby... that irks me. Im just ttrying to keep thee forums at least slightly clean and organized)
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 15, 2012, 01:08:42 AM
And yes Dave, i like seperate threads, and i like threads to be posted in the correct forum (like, ppeople make threads in the fiction section all the time, when alot of those threads should be in the lobby... that irks me. Im just ttrying to keep thee forums at least slightly clean and organized)

You must really get irked when Mass Effect 3 references are made outside the ME3 thread  ;)
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 15, 2012, 07:39:00 AM
The problem is some answers may not come until 5 or 6.

It would make me really happy to have some predictions validated lol.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 15, 2012, 08:31:27 PM
And yes Dave, i like seperate threads, and i like threads to be posted in the correct forum (like, ppeople make threads in the fiction section all the time, when alot of those threads should be in the lobby... that irks me. Im just ttrying to keep thee forums at least slightly clean and organized)

You must really get irked when Mass Effect 3 references are made outside the ME3 thread  ;)
didnt used to, but now its a little much
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 15, 2012, 09:38:37 PM
didnt used to, but now its a little much

Well, I would make a promise on behalf on Gun, Capac, and myself that we will never do it again, but thats just not realistic  :P According to Dave's diagram, it is an integral part of our community and the cycle must continue :)
Title: Re: E3 Campaign Demo
Post by: That Gunslinger on June 15, 2012, 11:42:16 PM
Well, I would make a promise on behalf on Gun, Capac, and myself that we will never do it again, but thats just not realistic  :P According to Dave's diagram, it is an integral part of our community and the cycle must continue :)

It's one of the few things I contribute to this community, and I take that responsibility very seriously. If it would keep it fresh for you Capac I could post my comments in a different font colour. Just choose your favourite.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 16, 2012, 12:28:18 AM
Well, I would make a promise on behalf on Gun, Capac, and myself that we will never do it again, but thats just not realistic  :P According to Dave's diagram, it is an integral part of our community and the cycle must continue :)

It's one of the few things I contribute to this community, and I take that responsibility very seriously. If it would keep it fresh for you Capac I could post my comments in a different font colour. Just choose your favourite.

I appreciate it myself. There must always be a level of off-topic discussion :P
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 16, 2012, 01:32:03 AM
I don't know if you guys realize, but talking about ME3 hurts us more than it hurts you. Its like poking an open wound.

ME3 basically summed up EVERYTHING I hate about video-gaming today. The corruption in 'journalism'. The sheer greed and power of publishers. The claims that standing up for your rights as a consumer are 'entitled whining'.

If the worst of gaming, from the end-user, to the media, to the developer, to the publisher, can be corrupted and defiled so much in a series I've been following for years, what hope do I have for other games I feel passionately about?

I've been playing games since I got a NES in my childhood. I was amazed at gaming back then. Now I am more frequently amazed by the shocking behaviour that goes on around gaming, and I'm not talking about 'games make kids violent' BS.

Halo is a good example. I bought Halo at a pawn shop, because I had heard so many great things about it for years. My brothers got an Xbox for xmas, so when I saw a copy of Halo for $7 I bought it. I was totally blown away.

I pre-ordered Halo 2, and loved it. I can see its corroding steel case from where I'm sitting. The xbox was never online, but I bought the multiplayer map pack disc purely for the extra content. I bought all the soundtracks, and I bought the Halo Xbox 360 just to get Halo 3 (with helmet).

I don't have that kind of faith in gaming anymore. Between EA and Bioware shafting their users, gaming websites sucking up to publishers like vacuum cleaners, gamers treating each other like garbage, Silicon Knights getting beaten down by Epic's infinite money to spend on expensive lawyers, I can't even say I trust Nintendo anymore to do the right thing.

Every time I mention Mass Effect 3 on this forum it basically translates to "I have no faith in the industry, I have serious concerns about the direction of the Halo franchise without Bungie's control, and I'm scared to death they'll do to Halo what Bioware and EA did to Mass Effect.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 16, 2012, 01:45:41 AM
Well, but I don't think there was *ever* a golden age for gamers to look back nostalgically on. Games for profit have always featured some really shady practices. These days tech had advanced to the point where the bullshots are less an issue, but for most of this gen and all last gen that was in vogue (Killzone 2 anyone?) There's *never* been impartial, independent reviews at big publishers. People have been messing with other people's original IPs and grinding them into the dust since the '2600 days. I really don't think the always-on internet connection for single-player games is any more onerous than my MacOS 8 copy of Chuck Yeager's Flight Simulator, where in order to play you had to verify airplane stat figures from the manual--and even if you input it correctly, sometimes it still would shut itself down (Ok, EA published that one, but just goes to show you times don't change.)

Having "faith" in a for-profit entertainment corporation is simply foolish. They aren't people. And while it sucks that we often get burned... I don't think it's different from any other medium.

*shrug*
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 16, 2012, 02:25:27 AM
I don't think there was a golden ages, I think there are golden ages.

Kotaku in the beginning was a golden age for journalism, where people realised that there was something less biased than IGN to read, but the bigger Kotaku gets, the more its copy falls into line with publisher PR.

SNES and N64 were a golden age for Nintendo, where they pushed the boundaries of the medium by focusing on innovative software.

I think being bought out by EA will be seen as the end of Biowares golden age (if EA doesn't 'repurpose' them).

I'm now concerned that Bungie leaving will have heralded the end of the Halo golden age.

My biggest problem with IP whoring is the amount of power publishers have. If you write a book, the AUTHOR owns the IP, not the publisher. Publishers owning IP dilutes the potential of the medium. Like Marvel not being able to use Spiderman in their movieverse because Sony owns the film rights.
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 16, 2012, 02:32:26 AM
Every time I mention Mass Effect 3 on this forum it basically translates to "I have no faith in the industry, I have serious concerns about the direction of the Halo franchise without Bungie's control, and I'm scared to death they'll do to Halo what Bioware and EA did to Mass Effect.

I understand what your saying, but I have much more faith in 343i/Microsoft Games Studios that EA/Bioware. I mean, think about it - 343i was formed with the sole intention of making Halo games and developing other non-game Halo related projects. That is there sole focus, the people at 343i do nothing but eat, sleep, and breath Halo (which I loathe them for). They are directed by Mr. Frankie, who has been there since almost the beginning and I really think he knows what it best for the franchise and would never approve of doing something bad to a franchise that so many people hold close to their hearts. I really couldn't think of anyone else I would want to be the "overlord" of all things Halo

Now, does this mean that there is a 100% chance that they won't let us down? Of course not, but I find it highly unlikely. If they piss off ass much of their fanbase as EA/Bioware did, then that studio is completely screwed - they don't have another game or franchise to fall back on. Bioware seems to be moving on with Dragon Age and whatever other projects they may have and 343i doesn't have that luxury.

Again, I understand your concerns, and I mention ME3 in the threads for about the same reasons as you do, but have some faith. Halo is in good hands, with people that love the franchise as much as we do, so if they let us down, they would be letting themselves down as fans too and even worse, they would only have themselves to blame. I really didn't see the passion for the ME series from the people that worked on it in the same way I have seen from the people at 343i in the VIDOCS .
Title: Re: E3 Campaign Demo
Post by: That Gunslinger on June 16, 2012, 09:58:08 AM
Everything Six just said. The gaming industry is still mostly clean, but that's only because it's relatively new. Once it gets the attention it deserves, then yeah, it may be even more corrupt, but right now it's pretty good to be a gamer. I don't dislike Bioware at all, as they've given me countless great experiences, but they definitely made a massive mistake by teaming (AKA getting put into slavery) with EA. They're like a wayward child that won't behave, and you'd welcome them back in an instant if they just apologised.

So no I don't agree with the ridiculous developer/publisher profit ratio, but if the publisher let the developers make what they want, rather than moulding it in their image, then I don't mind too much. I'd much rather have a masterpiece that barely sold anything, than a piece of crap that sold millions upon millions of copies. Bioware should have stayed with Microsoft. It wasn't perfect, but it was 10 times better than EA.

And the 'Halo golden age' has been gone for a while to be honest. After Halo 3 nothing has been anywhere near as successful in terms of profit (though if you mean artistically, then ODST continued that golden age, as did Reach). The ending to ME3 broke my heart, have no doubt, but as I do with everything negative in my life, I joke about it (and with some of the evidence I have seen, the ending might actually be the most genius thing ever if certain things are confirmed).

Let's just see what the extended ending DLC is like, and then I will make my final judgement. God I hope it's good. And don't worry about 343, they are completely different than Bioware, I have full faith in them, though I suppose that is what I said about Biow-uh I mean...
Just joking, have faith in the Frankie!

Now, about those calibrations...
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 16, 2012, 01:52:34 PM
Veering back on a relative topic :P

http://carnage.bungie.org/haloforum/halo.forum.pl?read=1143699

Man, Dani's gonna' be pissed we didn't get the podcast out before that little tidbit. He totally called it.
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 16, 2012, 04:18:14 PM
I thought I posted that tid bit else where, but I think people may be reading a little too much into it.

So in primordium we found out there is a second 343 gs, but that doesn't mean they are alive at the same time the events in the book are going on. I'm sure the two 343's were "alive" at the same point, but that doesn't mean they both are in primordium.

Don't get me wrong, the original Didact and Bornstellar could very well be alive in H4. I just highly doubt it. Make sure you get an award ready for this one though Dave :p
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 16, 2012, 04:51:02 PM
I feel like Bear might be kinda in a little bit of trouble for releasing that tidbit of info. Seems like something 343i would want to keep silent until November 6.
Title: Re: E3 Campaign Demo
Post by: Sixftunder on June 16, 2012, 04:53:46 PM
I feel like Bear might be kinda in a little bit of trouble for releasing that tidbit of info. Seems like something 343i would want to keep silent until November 6.

It wouldn't be the first time, but again, it doesn't reveal anything new that we didn't already know since Primordium came out; there were two 343gs's and there were two Didacts (so to speak).
Title: Re: E3 Campaign Demo
Post by: That Gunslinger on June 16, 2012, 05:01:00 PM
Ooh that's interesting. But I can't really imagine why the Master Builder wouldn't have killed the Didact. Seems almost confirmed that he didn't though. I'm pretty sure that Bear shouldn't have said that.

The only issue with this is that 343 are going to have to explain even more to the people who haven't played the games. They will if they want to keep their target of connecting all of the fiction together anyway. After explaining that there is 2 Guilty Sparks and 2 Didacts, they can explain that Master Chief never was the last Spartan, and who the Master Builder is and... yeah it's getting a bit difficult to imagine how 343 are going to pull it off. If anyone could, it's them though.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 16, 2012, 05:09:01 PM
Well, they've already said somewhere there's going to be an introductory element for new players, but I can't imagine it could be scrolling-text ODST style. Cramming a lot of backstory into just a few minutes is an art. I'll be interested in the final result.

(And, if they show flashbacks, they sure as hell better not retcon any more weapons or enemies. </nerd rage>)
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 18, 2012, 01:28:06 AM
yeah, Six linked this ages ago, it really doesnt change anything for halo 4. The question was about the terminal timeline. And the answer that there are two didacts was something we already knew. I dont know why there is a ton of speculation coming from this all now.

And Dave, i believe the wording was something to the effect of recapping the last few Games--so i doubt this primer would stray to far from the main storyline
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 19, 2012, 09:02:08 PM
Good stuff here:

http://venturebeat.com/2012/06/10/interview-frank-oconnor-on-why-343-industries-changed-halo/
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 19, 2012, 10:36:02 PM
Good stuff here:

http://venturebeat.com/2012/06/10/interview-frank-oconnor-on-why-343-industries-changed-halo/

Who would assassinate a Crawler? o.0
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 19, 2012, 11:33:16 PM
Good stuff here:

http://venturebeat.com/2012/06/10/interview-frank-oconnor-on-why-343-industries-changed-halo/

Who would assassinate a Crawler? o.0

Anyone who would want to see that supposedly awesome animation. :D
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 20, 2012, 12:49:43 PM
Think the other crawlers would do something about that...

Frank makes sure to emphasize "loss" as an outcome of the campaign. A lot of people on HBO seem to be taking that as losing Cortana, but I dunno if they'd get rid of her in the first game. I get that her rampancy is divorced from the wider "ancient evil" as far as we know so it could just be a plot point in one game that doesn't have a relation to later entries, but that would still feel... sudden?
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 20, 2012, 01:08:31 PM
Think the other crawlers would do something about that...

Frank makes sure to emphasize "loss" as an outcome of the campaign. A lot of people on HBO seem to be taking that as losing Cortana, but I dunno if they'd get rid of her in the first game. I get that her rampancy is divorced from the wider "ancient evil" as far as we know so it could just be a plot point in one game that doesn't have a relation to later entries, but that would still feel... sudden?

Sudden? Not to me. I was expecting much more from the rampancy plotline with Halo 3, given that the announcement trailer was based heavily around that point. If anything, I think dealing with Cortana's deteriorating mind is a bit late.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on June 20, 2012, 01:40:58 PM
I dunno. Maybe it's just an odd feeling because this is a start of a new trilogy. I almost feel like killing her off (or freezing her in Forerunner AI cryo, or being forced to just deactivate her, or whathaveyou) wouldn't have emotional weight in the context of the story. Then again you could argue they'd be going for a more BSG-style approach where deaths aren't quite as pronounced and dramatized.

Also, I really wish they'd kept the Chess analogy, so we were fighting Pawns, Knights, etc. Oh well.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 21, 2012, 11:16:20 PM
wow...

Interresting to note that he says that the knights "you encounter appear to be artificial and remotely controlled."


And this also is interresting:

Q:
We’ve got a really good high-res picture of a Knight. It looks like there’s a small organic creature locked into a huge set of armor.
A:
O’Connor: Promethian Knights have existed — and will continue to exist — in our fiction in a huge variety of forms.
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 21, 2012, 11:48:48 PM
wow...

Interresting to note that he says that the knights "you encounter appear to be artificial and remotely controlled."


And this also is interresting:

Q:
We’ve got a really good high-res picture of a Knight. It looks like there’s a small organic creature locked into a huge set of armor.
A:
O’Connor: Promethian Knights have existed — and will continue to exist — in our fiction in a huge variety of forms.

This is the thing that stood out to me as well. Immediate thought based on that and the "variety of forms" thing is pretty obvious: http://www.halopedian.com/Prehistoric_human_civilization However, the part of my brain that recognizes the Knight skull as non-human is crying out against it. I mean, I guess it could be passed off as a structure change at the hands of the Forerunner. It certainly wouldn't be beyond them.

It just makes all too much sense, given everything we know about the Forerunner's history from the novels. Too much about the human theory fits with what we already know.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 22, 2012, 12:12:10 AM
Yeah, my thoughts exactly, post... (capac might be right about the repurposed humans after all)
   Which begs the question; how was it non-organic then?
     Could it be some sort of composer-stasis field thingy that would interfere with cortana's scanners? (also prolonging the being's lives far beyond possibility)
     Or were all of their organic parts shifted out with a synthetic replicates, thus making them purely synthetic, but for all intensive purposes, function like their old organic selves
Title: Re: E3 Campaign Demo
Post by: Postmortem on June 22, 2012, 01:14:04 AM
Yeah, my thoughts exactly, post... (capac might be right about the repurposed humans after all)
   Which begs the question; how was it non-organic then?
     Could it be some sort of composer-stasis field thingy that would interfere with cortana's scanners? (also prolonging the being's lives far beyond possibility)
     Or were all of their organic parts shifted out with a synthetic replicates, thus making them purely synthetic, but for all intensive purposes, function like their old organic selves

I say all their parts were replaced. Although saying they function just like their former selves is a bit of a stretch. :P
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 22, 2012, 01:10:05 PM
wow...

Interresting to note that he says that the knights "you encounter appear to be artificial and remotely controlled."


And this also is interresting:

Q:
We’ve got a really good high-res picture of a Knight. It looks like there’s a small organic creature locked into a huge set of armor.
A:
O’Connor: Promethian Knights have existed — and will continue to exist — in our fiction in a huge variety of forms.

It could just be referring to the technical side of them. The kind of entity represented in the widest array of forms in Halo is Sentinels.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 24, 2012, 12:01:22 AM
Yeah, Post, i didnt mean that they would be Exactly the same, They would function quite differently, but achieve the same goal. Probably actually making a bunch of improvements and such

I think youre missing the point capac... Me and post are saying that youre repurposed human theory is actually not that ridiculous any more :D given what frankie has said (still rampant speculation... Buuuut still)
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 24, 2012, 12:41:56 AM
Yeah, Post, i didnt mean that they would be Exactly the same, They would function quite differently, but achieve the same goal. Probably actually making a bunch of improvements and such

I think youre missing the point capac... Me and post are saying that youre repurposed human theory is actually not that ridiculous any more :D given what frankie has said (still rampant speculation... Buuuut still)

I get that, but I'm trying to make the best fit for what Frankie said. Humans exist, and in a variety of forms, but sentinels exist in the greatest variety.

Really what he said could mean humans, Flood, Forerunners, sentinels, or Lekgolo.

Sentinels, Humans, Forerunners, Flood, Lekgolo rated for likelihood by my judgement of the context
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 24, 2012, 12:54:19 AM
meh, I strongly doubt it, the sentinals doesnt explain "APPEARS to be organic" line
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 24, 2012, 01:05:07 AM
meh, I strongly doubt it, the sentinals doesnt explain "APPEARS to be organic" line

appear to be artificial and remotely controlled

A human consciousness inside a sentinel covers both of these.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on June 24, 2012, 02:02:38 AM
Not really, its a lot more of a stretch... Especially to disprove your own theory...
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on June 24, 2012, 01:46:35 PM
Not really, its a lot more of a stretch... Especially to disprove your own theory...

Any Forerunner machine built to combat the Flood is effectively a sentinel. With a human mind controlling it, it IS my theory.

Guilty Spark fits this framework also.

Robot soldiers with human minds driven to insanity by thousands of years of Forerunner programming sounds pretty cool to me.
Title: Re: E3 Campaign Demo
Post by: paranoiartist on July 03, 2012, 02:00:48 AM
Does sound pretty awesome and doable. The process would be similar to how Halsey created Cortana. Hmm... could it be possible that these are opened Durances? I know its far out.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on July 03, 2012, 03:25:50 AM
I got the impression durances were inert--a molten piece o' a person and their imprints. I don't see the Forerunners using them (which are supposed to be sacred) as part of their machines. They don't seem to be akin to Dragoons from StarCraft (which are ruined Protoss warriors who volunteer for another service.)
Title: Re: E3 Campaign Demo
Post by: paranoiartist on July 04, 2012, 04:22:06 PM
Hmm.. true. But I was thinking in the lines of the Precursor getting his hands on the Durances and using it to his purpose but I think that's too far out. XD

Too short for war sphinxes?
Title: Re: E3 Campaign Demo
Post by: DangerousDave on July 04, 2012, 04:30:47 PM
Hmm.. true. But I was thinking in the lines of the Precursor getting his hands on the Durances and using it to his purpose but I think that's too far out. XD

Too short for war sphinxes?

These definitely aren't sphinxes, but I'm really hoping we see some of them, even as sort of Scarab-like minibosses.
Title: Re: E3 Campaign Demo
Post by: paranoiartist on July 04, 2012, 04:39:15 PM
Hmm.. guess so. I'm too caught up at the moment with the terminal numbers. Lol.
Title: More News
Post by: Tar Alacrin on July 07, 2012, 05:29:43 PM
Here is the bulletin from last week, its real good:
http://halo.xbox.com/blogs/Headlines/post/2012/06/28/The-Halo-Bulletin-62812.aspx

It seems like both silentium and the thursday war are gonna be coming out before H4

Longbow looks sexy

and some leaked pics giving some good details:
(http://desmond.imageshack.us/Himg18/scaled.php?server=18&filename=4eea0839ee4c2de424332bd.jpg&res=landing)
(http://desmond.imageshack.us/Himg831/scaled.php?server=831&filename=73b007cb08c79e5027042b1.jpg&res=landing)

--Also I havent mentioned this yet, Unrelated to this bulletin, but the beam that shoots the elite at the beginning of the trailor is called the "promethean repeater" i believe, and its the third new weapon. (unless the crawler's face gun is called the plasma repeater... but i doubt that)
Title: Re: E3 Campaign Demo
Post by: DangerousDave on July 08, 2012, 09:30:03 PM
Glad there aren't that many new vehicles. As for weapons, we've seen:

*Covenant Storm Rifle
*Scattershot (plz rename)
*Light Rifle

Anything I'm forgetting?
Title: Re: E3 Campaign Demo
Post by: Sixftunder on July 08, 2012, 09:47:05 PM
Glad there aren't that many new vehicles. As for weapons, we've seen:

*Covenant Storm Rifle
*Scattershot (plz rename)
*Light Rifle

Anything I'm forgetting?

Sticky detonator
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on July 09, 2012, 02:29:29 PM
as to other weapons:
Quote from: me, 2 posts ago
--Also I havent mentioned this yet, Unrelated to this bulletin, but the beam that shoots the elite at the beginning of the trailor is called the "promethean repeater" i believe, and its the third new weapon. (unless the crawler's face gun is called the promethean repeater... but i doubt that)

Halo 4 FORGE Gameplay FTW YEAAH:
https://www.youtube.com/watch?v=lSff_V8Vh-k&feature=relmfu

3 forge enviroments are shipping with the game
Everything is way more beautiful, no word on textures though. My guess would be that the 3 different environments each have their own textures.

Some awesome new Ease of life improvements:
lock button (to stop you from accidentally messing stuff up)
Duplicate button
Magnet system (to snap pieces together, can be toggled on an off)

player trait Zones -- players in the zone inherit certain traits (like a low grav area)

Dynamic lighting on all forge objects :O :O :O :D (shadows that are both cast Onto the objects, And cast onto the environment From the objects)

AH Horse game mode?
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on July 09, 2012, 05:39:38 PM
I always wanted to use Forge to make a comic or something, never got around to it.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on July 09, 2012, 06:33:43 PM
Urge, can't wait to get home and look at the Forge stuff. Damn lack of wireless. Not blowing data :)
Title: Re: E3 Campaign Demo
Post by: Sixftunder on July 09, 2012, 10:24:29 PM
AH Horse game mode?

When Kiki made that statement at the end, I thought she was implying that Theater mode is back. But I guess a Horse mode would make more sense given the context. Although, I don't really see a need for it outside of the Achievement Hunter office. I don't know anyone who does Horse outside of AH. I'm not saying that people don't play horse, but I always thought the people that made those maps did it so they could get there 15 seconds of fame on the internet by having their gamertag read by a man with a burly beard  8).

Title: Re: E3 Campaign Demo
Post by: paranoiartist on July 09, 2012, 11:57:19 PM
Haha, true. But 15 Minutes of fame still count. I sometimes play horse with some friends online when we're bored of Infection with the warthogs and the slide... I can't believe I forgot the name! But yea, its pretty fun and funner when people start to rage 'cause it's just ridiculous to rage at.

MAGNETS AND DUPING FTW!! I can't wait for Spec Ops! Even more into story. Anyone know how long Spec Ops will last (story of length)?
Title: Re: E3 Campaign Demo
Post by: DangerousDave on July 10, 2012, 12:51:23 AM
Haha, true. But 15 Minutes of fame still count. I sometimes play horse with some friends online when we're bored of Infection with the warthogs and the slide... I can't believe I forgot the name! But yea, its pretty fun and funner when people start to rage 'cause it's just ridiculous to rage at.

MAGNETS AND DUPING FTW!! I can't wait for Spec Ops! Even more into story. Anyone know how long Spec Ops will last (story of length)?

They haven't really said, other than that the story will go through this planned season, and other seasons are up in the air. But at the least we should have a mini-campaign lasting a month alongside the standing classic campaign.

Finally watched the Forge demo. It's fun to look at this and then back to Reach's and Halo 3's forge that I can imagine a month after release, people will go back to the previous version and freak out, wondering how they got anything done before. The labels, highlighting, snap and lock are as great updates as merging was in Reach.

While I'm still not sold on the more stripped-down Forerunner aesthetic, it definitely is going to be better from a Forging perspective--in fact, part of me wonders if that wasn't a design consideration from the get-go. Especially on splitscreen the nice Forge pieces tended to turn into an ugly mess, so simpler shapes are definitely great--will also allow more leeway for Forgers to intentionally create elements to orient players and not worry about background noise (the lighting solution will also help immensely.)

I know some chaps at HaloGAF will throw their controllers at the wall at the notion of user-created maps in matchmaking, but I think while still not a true map editor, Halo 4's Forge looks like it will solve 9 out of 10 issues of Reach Forge World maps.

Only two things I'm hopeful for, now: one, that they've improved the performance so that more of those maps can use more of the budget without slowing things down in MM, and secondly, that you can set custom map previews, instead of just having the generic "Forge World Space 1" thumbnail in voting. That would help tremendously in legitimizing Forge maps.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on July 10, 2012, 03:39:53 AM
Good points Dave. here are my thoughts --I READ YOUR WHOLE POST, YOUD BETTER READ MY WHOLE POST TOO, YA HEAR??
 First:  I heard somewhere that for sure its gonna be 10 weeks of "Spops" :P in season 1

Forge; Map Editor?
  Forge is a True Map Editor, its just not a "true" map Maker. Forge Edits maps amazingly, its probably the best one out there of it's kind, it makes no claim to be a map maker though, with the whole Editting PreExisting maps dealeo. I honestly think it would be a bad idea to switch to a "maker" where you can edit terrain and stuff. I feel like all the maps would end up looking like Crap.

AH horse; Why it matters.
Obviously, no one plays it right now, but if they were to hard wire Horse into the game, that screams "MATCHMAKING" to me. Think about it, jump into the horse playlist in action sack or whatever, and play a round of horse with like 3 other players. Everyone would play it, it would be awesome.

FrameRate:
   Hopefully, the Shipping 3 forge spaces, implies that A; there might be diversity in the textures (at least the backgrounds will be drastically different) {because they made a point in the gameplay about how they are trying to make the pieces fit with the environment} B; hopefully, this means 3 slightly smaller maps, each with better performance than a Huge one.

Lighting:
   Hopefully, with the new dynamic lighting buidness, That says to me that we will be able to have our own lights (like Real Lights, not Reach lights) and so we can change the feel and mood (and possibly color palette [since the pieces are white]) of the whole map with some well placed lights and stuff.
Title: Re: E3 Campaign Demo
Post by: Sixftunder on July 10, 2012, 04:13:30 AM
AH horse; Why it matters.
Obviously, no one plays it right now, but if they were to hard wire Horse into the game, that screams "MATCHMAKING" to me. Think about it, jump into the horse playlist in action sack or whatever, and play a round of horse with like 3 other players. Everyone would play it, it would be awesome.

Ahhh... now there's something I hadn't considered. I might actually give that a try if it was available in matchmaking. I wonder how they would implement that though to make it work, because it would definitely get old replaying the same rounds over and over. It would be the best way to use community made maps. Still, it might be restricted to only custom games, but I hope not. It would add more variety.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on July 10, 2012, 06:24:46 PM
Also, another thing that REALLY WORRIED ME; in the first few seconds of the demo, when the monitor flies down the cliff. in between where it started and where it ends, there is a killzone.... Like seriously... It looks like they are spamming killzones again.... :(
Title: Re: E3 Campaign Demo
Post by: DangerousDave on July 10, 2012, 06:32:41 PM
I imagine that was a mistake--why would you intentionally spawn in a kill zone?

I do hope they give you greater flexibility in the Forge spaces compared to the barren expanses in Forge World (I always wanted to set a map in the forested top of the cliffs, for example.)
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on July 10, 2012, 06:35:23 PM
Yeah, but thats not whats happening... We need to get the community to make a stink about this. Maybe they will remove it. (also way to ignore my post addressed to you, Dave geez :D)

Also, did anyone watch the RTX Q&A part of the panel? Frankie makes the Weirdest faces throughout the Whole thing, its hilarious
Title: Re: E3 Campaign Demo
Post by: Postmortem on July 10, 2012, 09:02:01 PM
I know HBO had links, but I just don't have the time to sit through a couple hour-long panels right now. Does anyone have any recommended links to the reveal videos singled out?
Title: Re: E3 Campaign Demo
Post by: DangerousDave on July 10, 2012, 09:26:22 PM
I know HBO had links, but I just don't have the time to sit through a couple hour-long panels right now. Does anyone have any recommended links to the reveal videos singled out?

The link Tar posted covers the big relevant content:

https://www.youtube.com/watch?v=lSff_V8Vh-k&feature=relmfu
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on July 12, 2012, 01:39:20 AM
The full Halo 4 panel is only an hour, and i would recommend watching the whole thing, it was pretty good
Title: Re: E3 Campaign Demo
Post by: Sixftunder on July 12, 2012, 02:24:36 AM
The full Halo 4 panel is only an hour, and i would recommend watching the whole thing, it was pretty good

Is it only MP and Forge that they discuss?
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on July 12, 2012, 02:30:30 AM
 Fairly so;
   they have a Q&A at the end with some pretty interesting bits about the game/fiction as a whole, the game of AH horse that Jack and Geoff play is really good, if only to see how pretty everything is, and some of the forge items, and some of the physics and stuff that we may not have been able to see before
Title: Re: E3 Campaign Demo
Post by: Sixftunder on July 13, 2012, 12:34:54 AM
Finally watched the panel discussion.

Forge looks beautiful.

One thing that really stuck out to me was the sound of the mongoose. It sounded like a modern day ATV, which was bad ass, in my opinion of course. Canonically, it might not make sense (UNSC ground vehicles are powered by hydrogen or some kind of gas right?) but that doesn't bother me at all really. Much better than the sound of the mongoose in Reach (cause everything looks and sounds stupid in Reach, right Dave  ;) )
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on July 13, 2012, 12:38:29 AM
They use hydrogen fuel cells iirc.

But electric cars are wimpy sounding, so the unsc fits loud engine sound emulators to all its vehicles.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on July 13, 2012, 01:23:22 AM
Finally watched the panel discussion.

Forge looks beautiful.

One thing that really stuck out to me was the sound of the mongoose. It sounded like a modern day ATV, which was bad ass, in my opinion of course. Canonically, it might not make sense (UNSC ground vehicles are powered by hydrogen or some kind of gas right?) but that doesn't bother me at all really. Much better than the sound of the mongoose in Reach (cause everything looks and sounds stupid in Reach, right Dave  ;) )

Looks stupid perhaps but I think the sound in Reach is a great step up from 3. I think the audio from 4 sounds almost *too* juicy.
Title: Re: E3 Campaign Demo
Post by: Tar Alacrin on July 16, 2012, 02:27:38 AM
san diego comic con panel highlights? (http://www.youtube.com/watch?v=kNFJTt65kAI):
2:30 for the Spops gameplay
Not really worth watching; just a Spops gameplay trailor (looks good, nothing too cool) and some new assassination videos (flag and oddball assassinations)

Also, its weird, apparently, Flag assassinations and Oddball assassinations cause the player to incinerate...

In the Spops Gameplay trailer: CRAzy new elite armor

Also, this wasnt in any of the highlight videos, but in the first 2 minutes into the Panel (full vid) (http://www.youtube.com/watch?v=35_pXjNsDUY&feature=player_embedded) there is a new "trailor" that is kinda dumb, but it shows a lot of new footage, that has a lot of new cutscene clips and stuff with people.... People who look AMAZING.
 As well as new music in the background.
   Also they showed the Mech thing when the narrator was saying the line "new vehicles" :) :) :) :D
I would watch this trailor thingy (its 2 minutes in).
Title: Re: E3 Campaign Demo
Post by: Capac Amaru on July 16, 2012, 02:50:10 AM
Ugh. Its like an investor video.
Title: Re: E3 Campaign Demo
Post by: DangerousDave on July 16, 2012, 03:00:39 AM
Oh good gravy that video was bad, but yes cool footage.

Actually, it reminds me of the Jurassic Park "Mr. DNA" tour video in an unironic way...